StendhalRefactoringGraphics: Difference between revisions

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imported>Kiheru
Entrance: added changing the doors that are not properly centered on a tile
imported>Kiheru
Map tiles: Added a note about when and how to add images
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= Map tiles =
= Map tiles =
See the [[ Stendhal:Tileset_specifications|tileset specifications]] for the requirements. New graphics should meet these, and it is an ongoing (and important) task to update old images to satisfy them. Improving existing graphics could be the best use of an artists time, unless it's been specifically requested to draw something new.
See the [[ Stendhal:Tileset_specifications|tileset specifications]] for the requirements. New graphics should meet these, and it is an ongoing (and important) task to update old images to satisfy them. Improving existing graphics could be the best use of an artists time, unless it's been specifically requested to draw something new.

Other things to consider:
* Add only images that you need for a map you you are making, or someone else is making and has requested the image. Do not add an image just because there is one.
* If an existing image is almost what you need, except needing a few different tiles, add the needed bits to the image as described [[ Stendhal:Tileset_specifications#Adding tiles to existing images|here.]] Copying the whole image just makes the client larger and wastes memory.


==Building==
==Building==