StendhalRefactoringClassBasics: Difference between revisions

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Revision as of 01:05, 15 December 2005

Class System

Sooner or later we will have classess, and my proposal is the 4 standard classess:

At least to begin with.

Each class will have a skill tree wich they need to lvl up to gain access to more
advanced and better skills, and I was thinking ideas and proposals for those skill
trees shud be under there respective topic under Class system.

To gain your class, you will have to do a small quest witch will transform you to that class.

An NPC that will make you "forget" your current class, and makes you able to repick your class
would also be a nice addition. Changing the class will make you lose all lvl points and skills you
currently have in your class, and you would have to restart the class from zero.

The player lvls wont be lost thou.

Open System


A completely different way of handling classes, is if you made quests for the teacher who trains you
in the different skills, after you complete the trainers quest you will learn the skill he can teach,
however, some skills has specific requierments, like you can't use magic while wearing other then light
armor, or you can't fire a bow properly if you have heavy armor.

This system would not handle classess in the same way, actually you could be both a mage and warrior
thus making the class system completely opend for "dual classess" of any type.





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