Wishing well: Difference between revisions

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Revision as of 17:25, 9 October 2017

Draft: Please help expanding this page! :)


SPOILER WARNING!

Do not read further if you prefer true brave role playing and want to find out about {{{name}}} all by yourself...



Items

  • <item>money</item> (from 1 to 100)
  • <item>wood</item>
  • <item>iron ore</item>
  • <item>gold nugget</item>
  • <item>potion</item>
  • <item>greater potion</item>
  • <item>home scroll</item>
  • <item>sapphire</item>
  • <item>carbuncle</item>
  • <item>present</item>
    • (contains one of
    • <item>greater potion</item>
    • <item>pie</item>
    • <item>sandwich</item>
    • <item>carrot</item>
    • <item>cherry</item>
    • <item>blue elf cloak</item>
    • <item>summon scroll</item>,
    • making it relatively useless even for beginners)
  • <item>horned golden helmet</item> (automatically bound to you because of its rarity)
  • <item>dark dagger</item> (automatically bound to you because of its rarity)


Finding probability & needed money

There are 12 different types of rewards that are all exactly same likely to get. If your karma is positive, the chance of getting anything is at least 0.05 (5%).

This means that the chance of getting what you want is at least 0.05/12 ≈ 0.004167 ≈ 0.4%.

When using 30 gold per attempt, with positive karma, you will likely not need more than (1/probability)*30 money to get what you want. Because of the high number of attempts needed, this is a quite accurate "maximum" value. That is (12/0.05)*30 = 7200 gold, which is acceptable for the rare items.