StendhalEconomy: Difference between revisions

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Can we do any tracking of item creation and item destruction (consumption) in the game?
Can we do any tracking of item creation and item destruction (consumption) in the game?

: Sorry but you have some misconceptions which I must clear up :-
:*When you are seeing low level players with black armor these are certainly clones of the high level players. I did already tell you this in IRC but perhaps you did not understand me. I mean second accounts. Some players seem to like to sell their stuff with a low level player who stands in bank.
:*There is a lot more to spend money on than a house. If you had played long perhaps you'd know better. Anyway, such things are city scrolls and empty scrolls, which are very expensive, potions and food (many prefer to buy pies than go to the effort of making them, since they can afford it), and the cost of fixing a ring of life should you be unlucky enough to break it is also prohibitively expensive (as it is a very very useful item.)
:*There are plenty of NPC shops which sell and buy. Remember this is an open source game and as such anyone can contribute, if you wish to add more NPCs to the game please submit a patch, thank you. (See the [[FAQ|Arianne FAQ]]) [[User:Kymara|Kymara]] 04:50, 14 March 2008 (PDT)