StendhalUsability: Difference between revisions
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imported>Kymara No edit summary |
imported>Enyarok m Corrected my old version of my propose |
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* When you target an enemy, you should automatically walk over next to them (instead of the "oh well, if he ever comes near me I'll hit him"-semantics) ~ [[User:Winterkoninkje|Winterkoninkje]] 16:24, 15 June 2007 (PDT) |
* When you target an enemy, you should automatically walk over next to them (instead of the "oh well, if he ever comes near me I'll hit him"-semantics) ~ [[User:Winterkoninkje|Winterkoninkje]] 16:24, 15 June 2007 (PDT) |
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* When double-clicking on stairs and doors, you should walk over to them just like open spaces (instead of ignoring the instruction like for walls) ~ [[User:Winterkoninkje|Winterkoninkje]] 16:24, 15 June 2007 (PDT) |
* When double-clicking on stairs and doors, you should walk over to them just like open spaces (instead of ignoring the instruction like for walls) ~ [[User:Winterkoninkje|Winterkoninkje]] 16:24, 15 June 2007 (PDT) |
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* You can't control things like picking up items or attacking with your keyboard - I think that would be useful. [[User:Enyarok|Enyarok]] 10:51, 6 July 2007 (PDT) |
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*Sato is illogical: |
*Sato is illogical: |
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