StendhalRefactoringAtlas: Difference between revisions

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imported>Sshk5
imported>Tigertoes
Line 61: Line 61:
* <del>Areas near ados look bare like ados wall and ados wall s. Juan did some decoration on ados wall s.</del>
* <del>Areas near ados look bare like ados wall and ados wall s. Juan did some decoration on ados wall s.</del>
* please check over the maps in interiors/abstract/area* which will be moved (by kymara) to the appropriate Level when we have a name. The creatures inside at the moment are like a zoo, all different. I think we need a theme and a story. Perhaps name them -1_ados_mountain_chambers or something. The armored warriors in levels -5 and the creatures in -6 are ok i'm just not sure about the rest. the floor with armor etc is meant to have NPCs who buy/sell - but why are they there etc, who are they? Visit 0_ados_mountain_n2_w2 10 100 in test server to see the place i mean in game.
* please check over the maps in interiors/abstract/area* which will be moved (by kymara) to the appropriate Level when we have a name. The creatures inside at the moment are like a zoo, all different. I think we need a theme and a story. Perhaps name them -1_ados_mountain_chambers or something. The armored warriors in levels -5 and the creatures in -6 are ok i'm just not sure about the rest. the floor with armor etc is meant to have NPCs who buy/sell - but why are they there etc, who are they? Visit 0_ados_mountain_n2_w2 10 100 in test server to see the place i mean in game.
* plans for 0_ados_mountain_n2_w2 - both above and below ground - may tie into current caves/tunnels below, but there will be a mine on sub level 3 - above will have new home for entwives


==Fado==
==Fado==