HowToAddCreaturesStendhal: Difference between revisions
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imported>Kymara improve ai profiles section. |
imported>Kymara not been called GameObjects for a long time. is EntityMap |
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See also [[StendhalOpenTasks#Monsters and Items| How to know graphics specifications for creatures]] |
See also [[StendhalOpenTasks#Monsters and Items| How to know graphics specifications for creatures]] |
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= Register the class = |
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= Edit GameObjects= |
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Just in case your sprite is not an standard size ''(48x64)'' you will need to use a different Creature class, there is probably already one there available like giant_human or huge_animal, etc |
Just in case your sprite is not an standard size ''(48x64)'' you will need to use a different Creature class, there is probably already one there available like giant_human or huge_animal, etc. If not, add your creature src/games/stendhal/client/entity/EntityMap.java, like this: |
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register("creature","small_animal",SmallCreature.class); |
register("creature","small_animal",SmallCreature.class); |
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