Ideas for Stendhal: Difference between revisions

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Marketplace
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You can create a party and invite in your party your friends. Players as long as they belong in this party(party leader can kick out someone or when party leader quits, party is over)they can chat each other and only party members can read or talk there.
You can create a party and invite in your party your friends. Players as long as they belong in this party(party leader can kick out someone or when party leader quits, party is over)they can chat each other and only party members can read or talk there.
But you should also choose good party like this: have in your party a mage or Necromancer(dark priest), a thief, a kind of warrior, and a priest or bard. A kind of archer class can be usefull too. Warrior protects mages and priest by doing body-body combat while mage prepares his nasty spells and curses and priest does the healing. Party shares the XP and anyone can take the drops or even share them automatically. This is a good way to train your low level friends or guild members. Some details: priest is veryvery usefull when battling party goes fight undeads. Holy priest is extremely effective against unholy creatures like the undeads. Necromancer maybe can do bad in the morale of party because of the evil dark unholy magic he uses and with the army of undeads he can create from dead creatures or invite some undeads to fight on party side. This can conflict with the holy priest and both(necromancer and priest)have less effective spells. So better -depents from the mission- choose only one from them to have in the party.
But you should also choose good party like this: have in your party a mage or Necromancer(dark priest), a thief, a kind of warrior, and a priest or bard. A kind of archer class can be usefull too. Warrior protects mages and priest by doing body-body combat while mage prepares his nasty spells and curses and priest does the healing. Party shares the XP and anyone can take the drops or even share them automatically. This is a good way to train your low level friends or guild members. Some details: priest is veryvery usefull when battling party goes fight undeads. Holy priest is extremely effective against unholy creatures like the undeads. Necromancer maybe can do bad in the morale of party because of the evil dark unholy magic he uses and with the army of undeads he can create from dead creatures or invite some undeads to fight on party side. This can conflict with the holy priest and both(necromancer and priest)have less effective spells. So better -depents from the mission- choose only one from them to have in the party.
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=== Danters points of party ===
=== Danters points of party ===
Just a pointer id like to add for the party idea is this: "party leader can kick out someone or when party leader quits, party is over" it's good that the party leader can kick out players (sometimes annoying players or "ninja players" = players that steals all the good loot joins) but when the party leader leaves the party should not be over but another leader should be randomly choosend (or the oldest teammember exept the leader becomes leader instead) thus they can continue the party instead. Party leader status should also be able to be transferred to another player if the party leader wishes it.
Just a pointer id like to add for the party idea is this: "party leader can kick out someone or when party leader quits, party is over" it's good that the party leader can kick out players (sometimes annoying players or "ninja players" = players that steals all the good loot joins) but when the party leader leaves the party should not be over but another leader should be randomly choosend (or the oldest teammember exept the leader becomes leader instead) thus they can continue the party instead. Party leader status should also be able to be transferred to another player if the party leader wishes it.
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Put your name below and add your thoughts about your ideas. This is mostly a list wich will be organised and splitted in tools
Put your name below and add your thoughts about your ideas. This is mostly a list which will be organised and splitted in tools

== Marketplace ==
I got an idea to make a marketplace on an island, and make there on this island cheap teleports to it, and free teleports from it to semos. There would be many booths to rent by paying some money to boss of marketplace (npc).Then you got a key to a booth. There will be many booths with a different size, and they would be numered. In every booth there'll stand a npc, will be a chest (large of chest bigger in bigger booths ;P) in which you can put items to sell, pouch from which you get money from sold items by npc, and a blackboard on which you can write what are you selling and prizes.
Npc would have a script, which allow him to identify items in chest, and got prizes from owner of the booth and teleport money to the pouch and msg owner when he sell something. With more efforts we can allow also owner to say npc from which prize to which he can sell for example 2000-3000, and allow buyer to bargain ; ).
Chest will have a script which allow it to sum up the same items to 1 field in a chest (for example 2 shadow armors in 1 field).
Pouch wouldn't be special. This will only have that you can put there only money ;).
Blackboard can be useless if we do everything what I said about NPC.
Ok, it's all, can you say what do you think about my idea? please write here \/ and write ur name also ; )
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Zenfur