Ideas for Stendhal/Effects: Difference between revisions
Jump to navigation
Jump to search
imported>Madmetzger No edit summary |
imported>Madmetzger No edit summary |
(No difference)
| |
Revision as of 18:25, 17 August 2012
Players, creatures and other entities can be temporarily under the influence of certain effects. For example a player will constantly heal at a certain rate, because he is already eating. Or a creature could be slowed down, because a player has casted a kind of freeze spell to it.
To fully support effects client and server side, we first need to consider, which properties are needed at which side and for which purpose.
