StendhalOpenTasks: Difference between revisions

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imported>Kymara
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== Sound effects ==
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.
Sounds should loop correctly and should be recorded in <s>MP3 or preferebly</s> OGG format.
 
We do need SFX for:
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Although you can create faster, more animated music for dungeons.
 
Music should loop correctly and should be recorded in OGG format.
 
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Format for Music
Ogg mp3 wma acc
Which One?
 
= Plot =