StendhalOpenTasks: Difference between revisions

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imported>Fuze man
imported>Kymara
dont ask questions in pages except discussion pages.
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== Sound effects ==
== Sound effects ==
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.
Sounds should loop correctly and should be recorded in <s>MP3 or preferebly</s> OGG format.
Sounds should loop correctly and should be recorded in OGG format.


We do need SFX for:
We do need SFX for:
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Although you can create faster, more animated music for dungeons.
Although you can create faster, more animated music for dungeons.


Music should loop correctly and should be recorded in OGG format.


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Format for Music
Ogg mp3 wma acc
Which One?


= Plot =
= Plot =