StendhalObjectives: Difference between revisions

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imported>MiguelAngelBlanchLardin
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imported>Neoneurone
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Our goal is to create a multiplayer game with several zones in which players can move, chat, use skills and fight. Fighting is to gain experience points and money that can then be spent on new equipment which will be available at shops on one of the zones where the city is located.
Our goal is to create a multiplayer game with several zones in which players can move, chat, use skills and fight. Fighting is to gain experience points and money that can then be spent on new equipment which will be available at shops on one of the zones where the city is located.


The main point on developing stendhal was to ''stress-test'' the Marauroa engine so that we can identify black points and areas that need to be improved. We have been surprised by the wide happy welcome that Stendhal have received from users all around, so we are now focusing also in improving the game play by adding more zones, more monsters, more items, more quests, and new exciting features.
The main point on developing stendhal was to ''stress-test'' the [[Marauroa]] engine so that we can identify black points and areas that need to be improved. We have been surprised by the wide happy welcome that Stendhal have received from users all around, so we are now focusing also in improving the game play by adding more zones, more monsters, more items, more quests, and new exciting features.


Please keep in mind that '''we want it simple, we want it fast and we want it now'''.<br>
Please keep in mind that '''we want it simple, we want it fast and we want it now'''.<br>