Stendhal Quest Coding: Difference between revisions

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This works because in games/stendhal/server/maps/Semos.java we defined Ceryl NPC.
 
== Creating dialogues ==
 
Now we simply get it to start adding dialogues to it.
 
=== Simple dialogues ===
 
<pre>
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The client renders the next word in a blue color.
 
=== CreatingAdvanced dialogues ===
 
{{AddMissing|towhat = guide |toadd = the newer methods}}