Stendhal:Administration: Difference between revisions

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imported>Kymara
Help: add gag and move jail lower down list, correct ghostmode
imported>Kymara
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:Change by setting, adding or subtracting the stat of player. Examples:
:Change by setting, adding or subtracting the stat of player. Examples:
:<code>/alter JohnDoe hp add 20</code> - heals JohnDoe by 20 points.
:<code>/alter JohnDoe hp add 20</code> - heals JohnDoe by 20 points.
:<code>/alter JohnDoe def_xp set 100000</code> - sets the def_xp points to 100000 which gives a high base def.
:<code>/alter JohnDoe atk sub 1</code> - removes one attack strength point.
:<code>/alter JohnDoe atk sub 1</code> - removes one attack strength point.
::<i>Hint: as you didn't also change the</i> atk_xp, <i>this change will be reverted the next time JohnDoe gains an atk experience point. Remember this when setting</i> atk <i>and</i> def <i>- set the</i> atk_xp <i>and</i> def_xp <i>not the base levels.</i>
:<code>/alter JohnDoe def set 15</code> - sets the defense strength to 15.


;<code>/summon [creature|item] [x] [y]</code>
;<code>/summon [creature|item] [x] [y]</code>