StendhalUsability: Difference between revisions
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* Sometimes it's difficult to distinguish quantity numbers at inventory and corpses (ex: 3 with 8), mostly when there is more than one cipher, and because of light grey background. --[[User:Barbanegra|barbanegra]] 03:45, 15 May 2007 (PDT)
* In most places you have to ask for an item to know its price, it could be shown between parenthesis "potion(250)" (or windowed shopping :) ). --[[User:Barbanegra|barbanegra]] 08:48, 15 May 2007 (PDT)
* When you target an enemy, you should automatically walk over next to them (instead of the "oh well, if he ever comes near me I'll hit him"-semantics) ~ [[User:Winterkoninkje|Winterkoninkje]] 16:24, 15 June 2007 (PDT)
* When double-clicking on stairs and doors, you should walk over to them just like open spaces (instead of ignoring the instruction like for walls) ~ [[User:Winterkoninkje|Winterkoninkje]] 16:24, 15 June 2007 (PDT)
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