Stendhal Achievement Ideas: Difference between revisions
Jump to navigation
Jump to search
imported>Hendrik Brummermann |
imported>Hendrik Brummermann |
(No difference)
| |
Revision as of 22:00, 4 July 2010
Achievements are something a player earns when a goal is reached. They are similar to quests in the sense that it is something the player can do. But unlike a quest there is no story around it. They should be visible for other players, for example on the website.
From a technical point of view an achievement consists of a title, a descriptions, a number of points, and a program condition and a category. Perhaps the title should be funny if possible and we might add icons.
- todo
- did x (10?) quests in Semos
- todo
- did x (10?) quests in Ados
...
- Junior Explorer
- visited all zones in the Semos Region
- Runaway Explorer
- visited all zones in the Ados Region
...
- Expert Explorer
- visited all regions completely (meta)
- todo
- first Deathmatch
- I had it all along
- won a Deathmatch with less than 10% HP (%1?)
- Exterminator
- Killed 10 rats of each kind.
- todo
- added the first buddy
- todo
- first loot (unless that is too confusing to new players because there is already a tutorial event)
Experience
- todo
- reached level 50
- todo
- reached level 100
- todo
- reached level 200
- todo
- reached level 300
- todo
- reached level 400
- todo
- reached level 500
- todo
- reached level 597
ideas from the meeting, to be sorted in
- Done daily monster/item quest at least 50, 100, 250 times
- Raid hero, Nice Player award
- Got married
- Got rare item in a drop