NetworkDesign: Difference between revisions
Jump to navigation
Jump to search
Content deleted Content added
imported>StephenIerodiaconou |
imported>StephenIerodiaconou |
||
| Line 206: | Line 206: | ||
==Message S2C Perception== |
==Message S2C Perception== |
||
The Perception message is a message sent from the Server to the Client to notify the Client about changes to the objects that exist near it. The message is based on the idea explained in Delta Perception document. |
The Perception message is a message sent from the Server to the Client to notify the Client about changes to the objects that exist near it. The message is based on the idea explained in the [[RolePlayingDesign#Perceptions| Delta Perception document]]. |
||
The message is composed of: |
The message is composed of: |
||