StendhalRefactoringAtlas: Difference between revisions
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imported>BerserkerA3 |
imported>BerserkerA3 |
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* the house interior in semos_village_w near Nishiya could be customised |
* the house interior in semos_village_w near Nishiya could be customised |
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* Interior business for kobold city: ''first there must be there something like a background, e.g. what kobolds like/dislike in their buildings'' |
* Interior business for kobold city: ''first there must be there something like a background, e.g. what kobolds like/dislike in their buildings'' |
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* This is a big one: getting all dungeons interlinked! Ask mblanch if you want more details; ''BerserkerA3 working on the connection of sub_1_nalwor_caves_w and sub_1_orril_dungeon (there will be a way from sub_2_orril_dungeon over sub_2_nalowr_drows_tunnel_n and sub_1_nalwor_drows_tunnel_nw to sub_1_nalwor_drows_tunnel_n)'' |
* This is a big one: getting all dungeons interlinked! Ask mblanch if you want more details; ''BerserkerA3 working on the connection of sub_1_nalwor_caves_w and sub_1_orril_dungeon (there will be a way from sub_2_orril_dungeon over sub_2_nalowr_drows_tunnel_n and sub_1_nalwor_drows_tunnel_nw to sub_1_nalwor_drows_tunnel_n) and (there will be a way from sub_1_nalwor_drows_tunnel_n over sub_1_nalwor_drows_tunnel_ne to sub_1_nalwor_caves_e)'' |
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* There should be a sewage water system (canalization) at level -1 under Ados city. It should contain rats, caimans (cp. "Alligators in the NY sewers") and some mutants (cp. Futurama). There can be entrances to the sewers via some open gullies, and maybe we can have a water works building somewhere. |
* There should be a sewage water system (canalization) at level -1 under Ados city. It should contain rats, caimans (cp. "Alligators in the NY sewers") and some mutants (cp. Futurama). There can be entrances to the sewers via some open gullies, and maybe we can have a water works building somewhere. |
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'' Please add your name to maps you are working on '' |
'' Please add your name to maps you are working on '' |
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