StendhalRefactoringAtlas: Difference between revisions

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imported>Mort
Maps: Ados canalization
imported>BerserkerA3
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* the house interior in semos_village_w near Nishiya could be customised
* the house interior in semos_village_w near Nishiya could be customised
* Interior business for kobold city: ''first there must be there something like a background, e.g. what kobolds like/dislike in their buildings''
* Interior business for kobold city: ''first there must be there something like a background, e.g. what kobolds like/dislike in their buildings''
* This is a big one: getting all dungeons interlinked! Ask mblanch if you want more details; ''BerserkerA3, but first need my stendhal to work correctly''.
* This is a big one: getting all dungeons interlinked! Ask mblanch if you want more details; ''BerserkerA3''
* There should be a sewage water system (canalization) at level -1 under Ados city. It should contain rats, caimans (cp. "Alligators in the NY sewers") and some mutants (cp. Futurama). There can be entrances to the sewers via some open gullies, and maybe we can have a water works building somewhere.
* There should be a sewage water system (canalization) at level -1 under Ados city. It should contain rats, caimans (cp. "Alligators in the NY sewers") and some mutants (cp. Futurama). There can be entrances to the sewers via some open gullies, and maybe we can have a water works building somewhere.
'' Please add your name to maps you are working on ''
'' Please add your name to maps you are working on ''