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== Use cases description ==
We need to use several use cases to describe our game.
# Player enter village in entry point
# Player moves to Farm zone
# Player talks with pig seller
<pre>
Player: Hi
Seller: Greetings! How may I help you?
Player: buy pig
Seller: Do you want to buy a pig for 50 coins?
Player: yes
Seller: Thank you! Bye
</pre>
# Player moves. Pig follows Player.
# Player moves to plains
# Player moves around looking for food
# Player protect pig of wolves attacks
# When pig is big enough Player moves to Village
# Player talks with pig buyer
<pre>
Player: Hi
Buyer: Greetings! How may I help you?
Player: sell pig
Buyer: Do you want to sell this pig for 73 coins?
Player: yes
Buyer: Thank you! Bye
</pre>
# Player spend money in new pig and equipment
## Armor
## Weapon
## Healing potions
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