Ideas for Stendhal/Effects: Difference between revisions
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imported>AntumDeluge |
imported>AntumDeluge Mark implemented statuses. Red font for statuses that are not recommended. |
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{| class="wikitable" |
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! Common Names |
! Common Names |
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!! Common Functions |
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!! Suggested for Stendhal |
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| blind / dark / darkness |
| blind / dark / darkness |
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| ⚫ | |||
|| same |
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| burn / burning |
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|| • character gradually, or each turn, loses HP<br>• lowered physical attack |
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|| same |
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| confuse / confusion / confused / muddle |
| confuse / confusion / confused / muddle <span style="color:green; font-size:12px; vertical-align:super;">(implemented)</span> |
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|| character is uncontrollable and acts randomly |
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|| walking is limited to using directional arrows inverted (as poison is currently) |
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| death / instant death / KO |
| death / instant death / KO |
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|| character is instantly KO'd |
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|| <span style="color:red;">not recommended</span> |
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| dizzy |
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| ⚫ | |||
|| physical attack evasion is reduced |
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|| same |
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| doom / condemned |
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|| character is KO'd after a predetermined period of time if ailment isn't removed |
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|| <span style="color:red;">not recommended</span> |
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| fear |
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|| attack and defense are weakened |
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|| same |
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| freeze / freezing / frozen |
| freeze / freezing / frozen |
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|| character can not move to a new position |
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|| same |
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| oil |
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|| character is more susceptible to fire-based attacks |
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|| same |
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| paralysis / paralized |
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| ⚫ | |||
|| usually disables a certain ability temporarily |
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| poison <span style="color:green; font-size:12px; vertical-align:super;">(implemented)</span> |
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|| character loses HP over time |
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|| same |
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| shock <span style="color:green; font-size:12px; vertical-align:super;">(implemented)</span> |
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| ⚫ | |||
|| character cannot act |
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| silence / mute |
| silence / mute |
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|| character is unable to cast magic spells |
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|| same |
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| sleep |
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|| character is unable to act for a predetermined amount of time or until awoken |
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|| same |
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| slow / heavy |
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|| character's attack is delayed |
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|| same or slowed walking |
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| stone / petrified |
| stone / petrified |
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|| character is unable to act until status removed |
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|| <span style="color:red;">not recommended</span> |
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| tiny / shrink / toad / frog / imp |
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|| • significantly decreases attack and defense<br>• character's sprite transformed to correspond with affliction<br>• commands become limited sometimes reduced to only physical attacks |
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|| <span style="color:red;">not recommended</span> |
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| weaken |
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|| temporarily reduces character's max HP |
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|| same |
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| zombie |
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|| • healing items have the opposite effect<br>• causes immunity to poison in some games<br>• character is uncontrollable |
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|| same or slowed walking |
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