Ideas for Stendhal/Effects: Difference between revisions
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imported>AntumDeluge |
imported>AntumDeluge Mark implemented statuses. Red font for statuses that are not recommended. |
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{| class="wikitable"
|-
! Common Names
!! Common Functions
!! Suggested for Stendhal
|-
| blind / dark / darkness
|| same
|-
| burn / burning
|| same
|-
| confuse / confusion / confused / muddle
|| character is uncontrollable and acts randomly
|| walking is limited to using directional arrows inverted (as poison is currently)
|-
| death / instant death / KO
|| character is instantly KO'd
|| <span style="color:red;">not recommended</span>
|-
| dizzy
▲| dizzy || physical attack evasion is reduced || same
|| physical attack evasion is reduced
|| same
|-
| doom / condemned
|| <span style="color:red;">not recommended</span>
|-
| fear
|| same
|-
| freeze / freezing / frozen
|| character can not move to a new position
|| same
|-
| oil
|| same
|-
| paralysis / paralized
| paralysis / paralized || usually disables a certain ability temporarily || cannot physically attack for a time or until cured▼
|| usually disables a certain ability temporarily
▲
|-
| poison <span style="color:green; font-size:12px; vertical-align:super;">(implemented)</span>
|| same
|-
| shock <span style="color:green; font-size:12px; vertical-align:super;">(implemented)</span>
| shock || character cannot act || while walking character stops after specified number of steps (player must resume walking)▼
|| character cannot act
▲
|-
| silence / mute
|| character is unable to cast magic spells
|| same
|-
| sleep
|| same
|-
| slow / heavy
|| same or slowed walking
|-
| stone / petrified
|| character is unable to act until status removed
|| <span style="color:red;">not recommended</span>
|-
| tiny / shrink / toad / frog / imp
|| <span style="color:red;">not recommended</span>
|-
| weaken
|| same
|-
| zombie
|| same or slowed walking
|}
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