Scripts For Admins: Difference between revisions
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imported>Hendrik Brummermann converted from groovy to reloadable java-classes and added some details |
imported>Hendrik Brummermann added AlterQuest and BetManager |
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; /script AdminSign.class del ''signnumber''
: Removes the sign with that number (see list)
=== Alter Quest State ===
; /script AlterQuest.class ''player'' ''questname'' ''state''
: Manipulates the quest state of a player. Ommit ''state'' to remove the quest.
=== Bet Manager ===
This Script summons an NPC who will collect and pay bets at a raid:
; /script BetManager.class accept ''opponent1'' ''opponent2'' ...
: Summons the NPC and let it accept bets on ''opponent1'', ''opponent2'', ...
Then players can bet by saying something like:
* bet 50 ham on fire
* bet 5 cheese on water
; /script BetManager.class action
: The game master started the action closing the betting time
; /script BetManager.class winner ''opponent''
: After the game the game master has to tell the NPC who won:</p>
The NPC will than tell all players the results and give it to winners:
* mort betted 50 ham on fire and won an additional 50 ham
* hendrik lost 5 cheese betting on water
Note: Betting is possible in "idle conversation state" to enable interaction of a large number of players in a short time. (The last time i did a show-fight i was losing count because there where more than 15 players)
=== Portable Tavern Maid ===
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