Ideas for Stendhal/Item Deterioration: Difference between revisions
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==Lifetime of items==
One of the main questions while implementing damaging of items is how long an item should live. A too short lifetime will be too annoying for players whereas a too long lifetime will be of no effect for the economy in Stendhal. Therefore answering this question is an important step towards implementation of item deterioration.
{{TODO|Gather data about average session length and fights}}
{{TODO|Discuss breaking vs. not breaking, further effects on damaged items?}}
==Repair Prices==
How much should a player pay for a repair? What are the factors involved for price calculation?
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