Implementing Poison in Stendhal: Difference between revisions

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* If poison will be used as pure items for poisoning weapons, we should definitely think about decreasing the drop amount for poison. It's definitely too much and I guess there will not be any normal weapons anymore if just the normal one is used. - Bluelads4
* If poison will be used as pure items for poisoning weapons, we should definitely think about decreasing the drop amount for poison. It's definitely too much and I guess there will not be any normal weapons anymore if just the normal one is used. - Bluelads4
** I'm suggesting that poison will not replace the weapon with a poisoned version but rather enable a temporary property of the weapon, stated above. I do agree that even by this method, normal poison bottles are a bit abundant, just by killing grass snakes. Even greater and deadly poison is a bit easy to get, by killing rats. If so, maybe we can make the method of attaining poison similar to fishing. We may use a tool, like a syringe along with an empty bottle, and use it on the corpse of the creature, which is a bit odd.. Or the drop rate of poisons can simply be reduced, which seems like a better idea. - Richgar
** I'm suggesting that poison will not replace the weapon with a poisoned version but rather enable a temporary property of the weapon, stated above. I do agree that even by this method, normal poison bottles are a bit abundant, just by killing grass snakes. Even greater and deadly poison is a bit easy to get, by killing rats. If so, maybe we can make the method of attaining poison similar to fishing. We may use a tool, like a syringe along with an empty bottle, and use it on the corpse of the creature, which is a bit odd.. Or the drop rate of poisons can simply be reduced, which seems like a better idea. - Richgar

==Resolutions==
* Imorgen will be an NPC that has some relation to poison.
* Damage caused by poison will not contribute to any kind of xp.
* Poisonous or non-mortal enemies will be immune to poison. Golems will have a resistance to poison.


==Related Feature Request posts==
==Related Feature Request posts==