Implementing Poison in Stendhal: Difference between revisions
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imported>Soniccuz |
imported>Blacklads m Adding feature request links for poisonous items and weapons |
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** Mostly agree with this point. Right away the undead seems like the obvious choice for immunity. |
** Mostly agree with this point. Right away the undead seems like the obvious choice for immunity. |
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* I kind of like the idea of poison weapons as temporary upgrades to existing weapons. Like have an npc upgrade it for some fee, and some amount of poison bottles. At some point in time, have it revert back to the plain weapon, or it could corrode away. ~[[User:Soniccuz|Soniccuz]] |
* I kind of like the idea of poison weapons as temporary upgrades to existing weapons. Like have an npc upgrade it for some fee, and some amount of poison bottles. At some point in time, have it revert back to the plain weapon, or it could corrode away. ~[[User:Soniccuz|Soniccuz]] |
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==Related Feature Request posts== |
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[http://sourceforge.net/p/arianne/feature-requests/1233/ Poison Arrows] |
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[http://sourceforge.net/p/arianne/feature-requests/174/ Stendhal: poisoned arrows] |
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[http://sourceforge.net/p/arianne/feature-requests/381/ Poisonous flowers] |
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[http://sourceforge.net/p/arianne/feature-requests/154/ Using poison] |
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