StendhalObjectives: Difference between revisions

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imported>MiguelAngelBlanchLardin
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imported>MiguelAngelBlanchLardin
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# <s>Add static objects on server map.</s>
# <s>Add static objects on server map.</s>
# <s>Create accesibility map for server and client ( 0 free, 1 blocked )</s>
# <s>Create accesibility map for server and client ( 0 free, 1 blocked )</s>
# Code collision detection system knowing that:
# <s>Code collision detection system knowing that:</s>
## Tiles can be of any
## <s>Tiles can be of any</s>
## Sprite can be of any size
## <s>Sprite can be of any size</s>
## Bounding boxes is enough
## <s>Bounding boxes is enough</s>
# Add collision detection to server
# <s>Add collision detection to server</s>
# Add dynamic game objects to client
# Add dynamic game objects to client
# Implement rendering system where sprite center is not 0,0 but any other defined by user.
# Implement rendering system where sprite center is not 0,0 but any other defined by user.