Stendhal Testing: Difference between revisions
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* NPCs can now pause for a determined amount of turns on path completion.
** Currently doesn't work for SpeakerNPC as prelogic is used instead of logic.
* <span style="color:red;
** Creatures not rerouting path after object collision <span style="color:lightgreen; font-size:16pt;">◼</span> (<b><u><player>deluge|AntumDeluge</player>: <span style="color:orange">Fix committed to CVS overriding handle collision methods in PassiveNPC.java and reverting old methods.</span></u></b>)
== Creatures ==
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