Stendhal/StatusEffects: Difference between revisions
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imported>AntumDeluge |
imported>AntumDeluge |
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| dizzy || physical attack evasion is reduced || same |
| dizzy || physical attack evasion is reduced || same |
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| doom || character is KO'd after a predetermined period of time if ailment isn't removed || not recommended |
| doom || character is KO'd after a predetermined period of time if ailment isn't removed || not recommended (too risky in single character games) |
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| fear || attack and defense are weakened || same |
| fear || attack and defense are weakened || same |
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| slow || character's attack is delayed || same or slowed walking |
| slow || character's attack is delayed || same or slowed walking |
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| stone || character is unable to act until status removed || not recommended |
| stone || character is unable to act until status removed || not recommended (too risky in single character games) |
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| tiny / shrink / toad / frog / imp || • significantly decreases attack and defense<br>• character's sprite transformed to correspond with affliction || not recommended |
| tiny / shrink / toad / frog / imp || • significantly decreases attack and defense<br>• character's sprite transformed to correspond with affliction || not recommended (too risky in single character games) |
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| weaken || temporarily reduces character's max HP || none |
| weaken || temporarily reduces character's max HP || none |
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