Stendhal/StatusEffects: Difference between revisions
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! Common Names !! Common Function !! Suggested for Stendhal |
! Common Names !! Common Function !! Suggested for Stendhal |
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| blind/dark/darkness || player's attack accuracy is reduced || same |
| blind / dark / darkness || player's attack accuracy is reduced || same |
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| death/instant death || player is instantly KO'd || not recommended |
| death / instant death || player is instantly KO'd || not recommended |
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| doom || player is KO'd after a predetermined period of time if ailment isn't removed || not recommended |
| doom || player is KO'd after a predetermined period of time if ailment isn't removed || not recommended |
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Revision as of 07:09, 6 May 2013
This is a list of status ailments and enhancements commonly found in traditional RPGs.
Status Ailments
List of common ailments
| Common Names | Common Function | Suggested for Stendhal |
|---|---|---|
| blind / dark / darkness | player's attack accuracy is reduced | same |
| death / instant death | player is instantly KO'd | not recommended |
| doom | player is KO'd after a predetermined period of time if ailment isn't removed | not recommended |
| poison | player loses HP over time | same |
| sleep | player is unable to act for a predetermined amount of time | same |
| slow | player's attack is delayed | same or slowed walking |
| zombie | healing items have the opposite effect | slowed walking |
Status Enhancements
List of common enhancements
| Effect Name | Common Function | Suggested for Stendhal |
|---|---|---|
| haste | decreases wait time between attacks | same or quickened walking |
| protect | increases defense | same |
| reflect | reflects magic back onto the caster | same |
| shell | increases magic defense | same |