Stendhal/Creature Organization/Examples: Difference between revisions

Content deleted Content added
imported>AntumDeluge
imported>AntumDeluge
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=== Example animals.xml ===
 
<code lang="xml">
&lt;?xml version="1.0" encoding="ISO-8859-1"?&gt;
&lt;creatures xmlns="stendhal" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="stendhal ../creatures.xsd "&gt;
Line 121:
&lt;!-- END: aquatic --&gt;
&lt;!-- START: arachnid --&gt;
&lt;creature name="spider"&gt;
&lt;type class="animal" subclass="spider" tileid="animal.png:18"/&gt;
&lt;description&gt;You see a spider. It makes a giant spider web to trap you!&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="213"/&gt;
&lt;def value="56"/&gt;
&lt;hp value="80"/&gt;
&lt;speed value="1.0"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="20"/&gt;
&lt;experience value="280"/&gt;
&lt;respawn value="1260"/&gt;
&lt;corpse name="small_boneless"/&gt;
&lt;drops&gt;
&lt;item value="money" quantity="[10,20]" probability="75.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="poisonous spider"&gt;
&lt;type class="animal" subclass="poisonous_spider" tileid="animal.png:17"/&gt;
&lt;description&gt;You see a poisonous spider. Be careful! Its poison is very strong! It will make you very weak and can probably kill you!&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="244"/&gt;
&lt;def value="61"/&gt;
&lt;hp value="100"/&gt;
&lt;speed value="1.0"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="25"/&gt;
&lt;experience value="400"/&gt;
&lt;respawn value="1300"/&gt;
&lt;corpse name="small_boneless"/&gt;
&lt;drops&gt;
&lt;item value="money" quantity="[10,35]" probability="100.0"/&gt;
&lt;item value="greater poison" quantity="[1,1]" probability="10.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;profile name="poisonous" params="40,greater poison"/&gt;
&lt;profile name="brave"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="human"/&gt;
&lt;profile name="heal" params="5,50"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="giant spider"&gt;
&lt;type class="huge_animal" subclass="giant_spider" tileid="huge_animal.png:5"/&gt;
&lt;description&gt;You see a giant spider. It has very long legs which are quite dangerous.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="709"/&gt;
&lt;def value="94"/&gt;
&lt;hp value="1200"/&gt;
&lt;speed value="1.0"/&gt;
&lt;size value="2,2"/&gt;
&lt;/attributes&gt;
&lt;level value="110"/&gt;
&lt;experience value="14400"/&gt;
&lt;respawn value="5400"/&gt;
&lt;corpse name="huge_animal" width="2" height="2"/&gt;
&lt;drops&gt;
&lt;item value="greater potion" quantity="[1,4]" probability="70.0"/&gt;
&lt;item value="greater poison" quantity="[1,2]" probability="80.0"/&gt;
&lt;item value="money" quantity="[30,150]" probability="100.0"/&gt;
&lt;item value="silk gland" quantity="[1,1]" probability="30.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;profile name="poisonous" params="5,greater poison"/&gt;
&lt;profile name="brave"/&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="heal" params="5,50"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;!-- END: arachnid --&gt;
&lt;!-- START: fowl --&gt;
&lt;creature name="chick"&gt;
&lt;type class="farm_animal" subclass="chick" tileid="farm_animal.png:2"/&gt;
&lt;description&gt;You see a little chick, it doesn't like to be away from its mother.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="32"/&gt;
&lt;def value="7"/&gt;
&lt;hp value="25"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="1"/&gt;
&lt;experience value="5"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="small_winged" harmless="feathered" /&gt;
&lt;drops&gt;
&lt;item value="chicken" quantity="[1,1]" probability="70.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="peep peep"/&gt;
&lt;noise state="idle follow fight" value="peep peep peep"/&gt;
&lt;sound value="chicken-chick-1" /&gt;
&lt;sound value="chicken-chick-2" /&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;profile name="non offensive"/&gt;
&lt;profile name="coward"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="chicken"&gt;
&lt;type class="animal" subclass="chicken" tileid="animal.png:25"/&gt;
&lt;description&gt;You see a chicken, isn't it nice?&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="32"/&gt;
&lt;def value="7"/&gt;
&lt;hp value="25"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="1"/&gt;
&lt;experience value="10"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="small_winged" harmless="feathered" /&gt;
&lt;drops&gt;
&lt;item value="chicken" quantity="[1,2]" probability="50.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="cluck cluck cluck"/&gt;
&lt;noise state="idle follow fight" value="cluck cluck"/&gt;
&lt;sound value="chicken-2"/&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="non offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;profile name="coward"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="mother hen"&gt;
&lt;type class="farm_animal" subclass="hen" tileid="farm_animal.png:6"/&gt;
&lt;description&gt;You see a mother hen, she will probably hurt you if you touch her sons.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="29"/&gt;
&lt;def value="6"/&gt;
&lt;hp value="25"/&gt;
&lt;speed value="0.7"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="1"/&gt;
&lt;experience value="5"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="small_winged" harmless="feathered" /&gt;
&lt;drops&gt;
&lt;item value="chicken" quantity="[1,2]" probability="70.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="peep peep"/&gt;
&lt;noise state="idle follow fight" value="peep peep peep"/&gt;
&lt;sound value="chicken-1"/&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;profile name="non offensive"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="penguin"&gt;
&lt;type class="animal" subclass="penguin" tileid="animal.png:16"/&gt;
&lt;description&gt;You see a penguin, smart and silly.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="36"/&gt;
&lt;def value="7"/&gt;
&lt;hp value="20"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="1"/&gt;
&lt;experience value="10"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="small_animal" harmless="feathered"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[2,4]" probability="60.0"/&gt;
&lt;item value="cod" quantity="[2,3]" probability="30.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="Oou! Oou!"/&gt;
&lt;noise state="idle follow fight" value="*flap* *flap*"/&gt;
&lt;sound value="penguin-1" /&gt;
&lt;sound value="penguin-2" /&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="pigeon"&gt;
&lt;type class="animal" subclass="pigeon" tileid="animal.png:23"/&gt;
&lt;description&gt;You see a pigeon, it loves the little seeds.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="36"/&gt;
&lt;def value="7"/&gt;
&lt;hp value="20"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="1"/&gt;
&lt;experience value="10"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="small_winged" harmless="feathered" /&gt;
&lt;drops&gt;
&lt;item value="chicken" quantity="[1,2]" probability="40.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;sound value="bird-pigeon-1" /&gt;
&lt;sound value="bird-pigeon-flap-1" /&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="non offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;profile name="coward"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;!-- END: fowl --&gt;
&lt;!-- START: insect --&gt;
&lt;creature name="killer bee"&gt;
&lt;type class="animal" subclass="killer_bee" tileid="animal.png:27"/&gt;
&lt;description&gt;You see a killer bee which will sting you to death!&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="170"/&gt;
&lt;def value="25"/&gt;
&lt;hp value="100"/&gt;
&lt;speed value="0.6"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="15"/&gt;
&lt;experience value="200"/&gt;
&lt;respawn value="1000"/&gt;
&lt;corpse name="small_boneless"/&gt;
&lt;drops&gt;
&lt;item value="honey" quantity="[1,2]" probability="15.0"/&gt;
&lt;item value="poison" quantity="[1,1]" probability="15.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;slot name="lhand" item="steel arrow" quantity="10000"/&gt;
&lt;slot name="rhand" item="wooden bow" quantity="1"/&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="BbzzZZzzz!"/&gt;
&lt;sound value="bee-1"/&gt;
&lt;/says&gt;
&lt;profile name="poisonous" params="10,poison"/&gt;
&lt;profile name="brave"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="archer"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;!-- END: insect --&gt;
&lt;!-- START: mammal --&gt;
&lt;creature name="deer" condition="!stendhal.christmas"&gt;
&lt;type class="animal" subclass="deer" tileid="animal.png:9"/&gt;
&lt;description&gt;You see a defenseless deer, do not have fear of it.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="8"/&gt;
&lt;def value="3"/&gt;
&lt;hp value="20"/&gt;
&lt;speed value="1.0"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="0"/&gt;
&lt;experience value="0"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[1,3]" probability="60.0"/&gt;
&lt;item value="ham" quantity="[1,2]" probability="30.0"/&gt;
&lt;item value="antidote" quantity="[1,1]" probability="5.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;profile name="non offensive"/&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="coward"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="deer" condition="stendhal.christmas"&gt;
&lt;type class="animal" subclass="reindeer" tileid="animal.png:9"/&gt;
&lt;description&gt;You see a reindeer running freely, and wonder if he is one of Santa's special helpers.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="8"/&gt;
&lt;def value="3"/&gt;
&lt;hp value="20"/&gt;
&lt;speed value="1.0"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="0"/&gt;
&lt;experience value="0"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[1,3]" probability="60.0"/&gt;
&lt;item value="ham" quantity="[1,2]" probability="30.0"/&gt;
&lt;item value="antidote" quantity="[1,1]" probability="5.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;profile name="non offensive"/&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="coward"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="mouse"&gt;
&lt;type class="small_animal" subclass="mouse" tileid="farm_animal.png:8"/&gt;
&lt;description&gt;You see a small mouse that seems to be very hungry.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="8"/&gt;
&lt;def value="3"/&gt;
&lt;hp value="20"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="0"/&gt;
&lt;experience value="5"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="small_animal" harmless="tail_rodent" /&gt;
&lt;drops&gt;
&lt;item value="cheese" quantity="[1,2]" probability="100.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="squeak ... squeak!"/&gt;
&lt;sound value="mouse-2"/&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="non offensive"/&gt;
&lt;profile name="coward"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="rat"&gt;
&lt;type class="small_animal" subclass="rat" tileid="small_animal.png:1"/&gt;
&lt;description&gt;You see a small rat that seems to be extremely hungry.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="8"/&gt;
&lt;def value="3"/&gt;
&lt;hp value="20"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="0"/&gt;
&lt;experience value="5"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="small_animal" harmless="tail_rodent"/&gt;
&lt;drops&gt;
&lt;item value="cheese" quantity="[1,1]" probability="50.0"/&gt;
&lt;item value="money" quantity="[1,3]" probability="70.0"/&gt;
&lt;item value="club" quantity="[1,1]" probability="5.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="Squeak! Squeak!"/&gt;
&lt;sound value="rats-2"/&gt;
&lt;sound value="rats-41"/&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="stupid coward"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="bat"&gt;
&lt;type class="animal" subclass="bat" tileid="animal.png:0"/&gt;
&lt;description&gt;You see a bat, it will seek your blood, don't be distracted...&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="36"/&gt;
&lt;def value="7"/&gt;
&lt;hp value="20"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="1"/&gt;
&lt;experience value="10"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="small_winged" harmless="winged_bat" /&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[1,2]" probability="50.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;sound value="bat-1" /&gt;
&lt;sound value="bat-2" /&gt;
&lt;sound value="bat-3" /&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="caverat"&gt;
&lt;type class="small_animal" subclass="caverat" tileid="small_animal.png:0"/&gt;
&lt;description&gt;You see a caverat which is dirty and loves the dungeons.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="34"/&gt;
&lt;def value="6"/&gt;
&lt;hp value="30"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="1"/&gt;
&lt;experience value="10"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="small_animal" harmless="tail_rodent" /&gt;
&lt;drops&gt;
&lt;item value="money" quantity="[1,6]" probability="90.0"/&gt;
&lt;item value="cheese" quantity="[1,2]" probability="60.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;sound value="rats-2"/&gt;
&lt;sound value="rats-41"/&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="coward"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="piglet"&gt;
&lt;type class="farm_animal" subclass="piglet" tileid="farm_animal.png:9"/&gt;
&lt;description&gt;You see a piglet, a bit dirty.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="31"/&gt;
&lt;def value="7"/&gt;
&lt;hp value="25"/&gt;
&lt;speed value="0.6"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="1"/&gt;
&lt;experience value="5"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="ham" quantity="[1,1]" probability="70.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="oink"/&gt;
&lt;noise state="idle follow fight" value="oink oink"/&gt;
&lt;noise state="idle follow fight" value="shnuffle"/&gt;
&lt;sound value="pig-3" /&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="babybear"&gt;
&lt;type class="animal" subclass="babybear" tileid="animal.png:21"/&gt;
&lt;description&gt;You see a babybear, isn't it sweet?&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="48"/&gt;
&lt;def value="7"/&gt;
&lt;hp value="54"/&gt;
&lt;speed value="0.4"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="2"/&gt;
&lt;experience value="20"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[1,2]" probability="50.0"/&gt;
&lt;item value="ham" quantity="[1,1]" probability="30.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="Roar!"/&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="beaver"&gt;
&lt;type class="farm_animal" subclass="beaver" tileid="farm_animal.png:0"/&gt;
&lt;description&gt;You see a beaver. It likes to build dams in the river.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="53"/&gt;
&lt;def value="8"/&gt;
&lt;hp value="35"/&gt;
&lt;speed value="0.6"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="2"/&gt;
&lt;experience value="20"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[1,2]" probability="80.0"/&gt;
&lt;item value="wood" quantity="[1,2]" probability="20.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="big bad wolf"&gt;
&lt;type class="animal" subclass="wolf" tileid="animal.png:26"/&gt;
&lt;description&gt;You see a big bad wolf. It is really wild, hungry and really dangerous!&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="46"/&gt;
&lt;def value="9"/&gt;
&lt;hp value="35"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="2"/&gt;
&lt;experience value="20"/&gt;
&lt;!-- once in a month --&gt;
&lt;respawn value="8640000"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="money" quantity="[2,5]" probability="70.0"/&gt;
&lt;item value="meat" quantity="[1,4]" probability="60.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="Aooooooouuhhh!!"/&gt;
&lt;sound value="howl-1"/&gt;
&lt;sound value="howl-5"/&gt;
&lt;sound value="howl-2"/&gt;
&lt;sound value="howl-11"/&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;profile name="rare"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="boar"&gt;
&lt;type class="animal" subclass="boar" tileid="animal.png:4"/&gt;
&lt;description&gt;You see a boar, they are pretty wild!&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="53"/&gt;
&lt;def value="7"/&gt;
&lt;hp value="50"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="2"/&gt;
&lt;experience value="20"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="ham" quantity="[1,1]" probability="40.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="Oink!!"/&gt;
&lt;sound value="pig-1"/&gt;
&lt;sound value="pig-2"/&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="bull"&gt;
&lt;type class="farm_animal" subclass="bull" tileid="farm_animal.png:1"/&gt;
&lt;description&gt;You see a bull, run away!!!&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="47"/&gt;
&lt;def value="9"/&gt;
&lt;hp value="35"/&gt;
&lt;speed value="0.9"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="2"/&gt;
&lt;experience value="20"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[1,3]" probability="80.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="MOOOOO!!!"/&gt;
&lt;sound value="cow-2" /&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="cow"&gt;
&lt;type class="farm_animal" subclass="cow" tileid="farm_animal.png:3"/&gt;
&lt;description&gt;You see a cow, taste her delicious milk.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="51"/&gt;
&lt;def value="9"/&gt;
&lt;hp value="30"/&gt;
&lt;speed value="0.3"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="2"/&gt;
&lt;experience value="20"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[1,2]" probability="80.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="Moooo moooo mooooooo"/&gt;
&lt;noise state="idle follow fight" value="mooooo"/&gt;
&lt;sound value="cow-1" /&gt;
&lt;sound value="cowbell-1" /&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="fox"&gt;
&lt;type class="animal" subclass="fox" tileid="animal.png:24"/&gt;
&lt;description&gt;You see a fox, it becomes extinct!&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="55"/&gt;
&lt;def value="8"/&gt;
&lt;hp value="35"/&gt;
&lt;speed value="0.8"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="2"/&gt;
&lt;experience value="20"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[1,4]" probability="60.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="goat"&gt;
&lt;type class="farm_animal" subclass="goat" tileid="farm_animal.png:4"/&gt;
&lt;description&gt;You see a goat, which is wild and lives in the mountain.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="52"/&gt;
&lt;def value="9"/&gt;
&lt;hp value="30"/&gt;
&lt;speed value="0.3"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="2"/&gt;
&lt;experience value="20"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[1,2]" probability="80.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;sound value="goat-1" /&gt;
&lt;sound value="goat-2" /&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="horse"&gt;
&lt;type class="farm_animal" subclass="horse" tileid="farm_animal.png:7"/&gt;
&lt;description&gt;You see a horse, don't slap it or it will run away!&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="48"/&gt;
&lt;def value="10"/&gt;
&lt;hp value="30"/&gt;
&lt;speed value="1.0"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="2"/&gt;
&lt;experience value="20"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[1,2]" probability="80.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="neigghhh neigghhh"/&gt;
&lt;sound value="horse-1" /&gt;
&lt;sound value="horse-2" /&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="non offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="monkey"&gt;
&lt;type class="animal" subclass="monkey" tileid="animal.png:15"/&gt;
&lt;description&gt;You see a monkey, would you like to offer it a banana?&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="55"/&gt;
&lt;def value="9"/&gt;
&lt;hp value="35"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="2"/&gt;
&lt;experience value="20"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="tiny_humanoid"/&gt;
&lt;drops&gt;
&lt;item value="money" quantity="[2,5]" probability="70.0"/&gt;
&lt;item value="meat" quantity="[1,4]" probability="60.0"/&gt;
&lt;item value="ham" quantity="[1,2]" probability="30.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="Aooooooouuhhh!!"/&gt;
&lt;sound value="monkey-1" /&gt;
&lt;sound value="monkey-2" /&gt;
&lt;sound value="monkey-3" /&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="panda"&gt;
&lt;type class="animal" subclass="pandabear" tileid="animal.png:22"/&gt;
&lt;description&gt;You see a panda which comes from an exotic land.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="48"/&gt;
&lt;def value="7"/&gt;
&lt;hp value="54"/&gt;
&lt;speed value="0.4"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="2"/&gt;
&lt;experience value="20"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[1,3]" probability="50.0"/&gt;
&lt;item value="ham" quantity="[1,2]" probability="30.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="Roar!"/&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="ram"&gt;
&lt;type class="farm_animal" subclass="ram" tileid="farm_animal.png:10"/&gt;
&lt;description&gt;You see a ram, maybe you are able to shear it?&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="52"/&gt;
&lt;def value="7"/&gt;
&lt;hp value="50"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="2"/&gt;
&lt;experience value="20"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[1,1]" probability="40.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="Baaaaaa"/&gt;
&lt;sound value="sheep-4" /&gt;
&lt;sound value="sheep-5" /&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="white horse"&gt;
&lt;type class="farm_animal" subclass="white_horse" tileid="farm_animal.png:11"/&gt;
&lt;description&gt;You see a white horse, they love to stay with their brown friends.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="50"/&gt;
&lt;def value="9"/&gt;
&lt;hp value="30"/&gt;
&lt;speed value="1.0"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="2"/&gt;
&lt;experience value="20"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[1,2]" probability="80.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="naayyy"/&gt;
&lt;sound value="horse-1" /&gt;
&lt;sound value="horse-2" /&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="non offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="wolf"&gt;
&lt;type class="animal" subclass="wolf" tileid="animal.png:20"/&gt;
&lt;description&gt;You see a wolf. It is wild and very hungry!&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="46"/&gt;
&lt;def value="9"/&gt;
&lt;hp value="35"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="2"/&gt;
&lt;experience value="20"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="money" quantity="[2,5]" probability="70.0"/&gt;
&lt;item value="meat" quantity="[1,4]" probability="60.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="Aooooooouuhhh!!"/&gt;
&lt;sound value="howl-1"/&gt;
&lt;sound value="howl-5"/&gt;
&lt;sound value="howl-2"/&gt;
&lt;sound value="howl-11"/&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="bear"&gt;
&lt;type class="animal" subclass="bear" tileid="animal.png:1"/&gt;
&lt;description&gt;You see a bear. You are lucky and found it awake.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="80"/&gt;
&lt;def value="14"/&gt;
&lt;hp value="50"/&gt;
&lt;speed value="0.4"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="4"/&gt;
&lt;experience value="40"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[3,7]" probability="50.0"/&gt;
&lt;item value="ham" quantity="[1,3]" probability="30.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="Roar!"/&gt;
&lt;sound value="bear-1"/&gt;
&lt;sound value="bear-2"/&gt;
&lt;sound value="bear-3"/&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="lion"&gt;
&lt;type class="animal" subclass="lion" tileid="animal.png:14"/&gt;
&lt;description&gt;You see a lion, dangerous and hungry...&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="80"/&gt;
&lt;def value="15"/&gt;
&lt;hp value="45"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="4"/&gt;
&lt;experience value="40"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[2,6]" probability="60.0"/&gt;
&lt;item value="ham" quantity="[1,2]" probability="30.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="Grooooaaaarrrr!"/&gt;
&lt;sound value="lion-1"/&gt;
&lt;sound value="lion-2"/&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="elephant"&gt;
&lt;type class="animal" subclass="elephant" tileid="animal.png:11"/&gt;
&lt;description&gt;You see an elephant, a huge animal with lots of ham and meat. Are you sure that you want to attack it?&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="73"/&gt;
&lt;def value="6"/&gt;
&lt;hp value="165"/&gt;
&lt;speed value="0.3"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="5"/&gt;
&lt;experience value="50"/&gt;
&lt;respawn value="1200"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[1,10]" probability="100.0"/&gt;
&lt;item value="ham" quantity="[2,8]" probability="70.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="WHOOOOEOEOEZZZZZZ!!!"/&gt;
&lt;sound value="elephant-1" /&gt;
&lt;sound value="elephant-2" /&gt;
&lt;sound value="elephant-rumble-1" /&gt;
&lt;/says&gt;
&lt;profile name="non offensive"/&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="coward"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="tiger"&gt;
&lt;type class="animal" subclass="tiger" tileid="animal.png:19"/&gt;
&lt;description&gt;You see a tiger, which likes deer and human meat.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="88"/&gt;
&lt;def value="15"/&gt;
&lt;hp value="60"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="5"/&gt;
&lt;experience value="50"/&gt;
&lt;respawn value="1200"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[1,6]" probability="60.0"/&gt;
&lt;item value="ham" quantity="[1,2]" probability="30.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="Miiiiaaauuu!"/&gt;
&lt;sound value="tiger-1" /&gt;
&lt;sound value="tiger-2" /&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="venomrat"&gt;
&lt;type class="small_animal" subclass="venomrat" tileid="small_animal.png:3"/&gt;
&lt;description&gt;You see a venomrat, extremely poisonous.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="89"/&gt;
&lt;def value="14"/&gt;
&lt;hp value="70"/&gt;
&lt;speed value="0.9"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="5"/&gt;
&lt;experience value="50"/&gt;
&lt;respawn value="1200"/&gt;
&lt;corpse name="small_animal" harmless="tail_rodent" /&gt;
&lt;drops&gt;
&lt;item value="money" quantity="[3,7]" probability="100.0"/&gt;
&lt;item value="cheese" quantity="[1,3]" probability="50.0"/&gt;
&lt;item value="greater poison" quantity="[1,1]" probability="15.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;sound value="rats-2"/&gt;
&lt;sound value="rats-41"/&gt;
&lt;/says&gt;
&lt;profile name="poisonous" params="5,greater poison"/&gt;
&lt;profile name="brave"/&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="killer bat"&gt;
&lt;type class="animal" subclass="killer_bat" tileid="animal.png:13"/&gt;
&lt;description&gt;You see a killer bat which will suck your blood!&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="104"/&gt;
&lt;def value="19"/&gt;
&lt;hp value="80"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="7"/&gt;
&lt;experience value="70"/&gt;
&lt;respawn value="1200"/&gt;
&lt;corpse name="small_winged" harmless="winged_bat" /&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[1,2]" probability="80.0"/&gt;
&lt;item value="bat entrails" quantity="[1,1]" probability="60.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;sound value="bat-1" /&gt;
&lt;sound value="bat-2" /&gt;
&lt;sound value="bat-3" /&gt;
&lt;/says&gt;
&lt;profile name="brave"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="black bear"&gt;
&lt;type class="animal" subclass="black_bear" tileid="animal.png:2"/&gt;
&lt;description&gt;You see a strong black bear which hibernates in winter.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="119"/&gt;
&lt;def value="16"/&gt;
&lt;hp value="95"/&gt;
&lt;speed value="0.4"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="8"/&gt;
&lt;experience value="80"/&gt;
&lt;respawn value="1200"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="meat" quantity="[3,12]" probability="60.0"/&gt;
&lt;item value="ham" quantity="[2,4]" probability="40.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="ROOOOAAAAR!"/&gt;
&lt;sound value="bear-1"/&gt;
&lt;sound value="bear-2"/&gt;
&lt;sound value="bear-3"/&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="razorrat"&gt;
&lt;type class="small_animal" subclass="razorrat" tileid="small_animal.png:2"/&gt;
&lt;description&gt;You see a razorrat, its noise will make you crazy!&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="119"/&gt;
&lt;def value="28"/&gt;
&lt;hp value="45"/&gt;
&lt;speed value="1.0"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="8"/&gt;
&lt;experience value="80"/&gt;
&lt;respawn value="1200"/&gt;
&lt;corpse name="small_animal" harmless="tail_rodent" /&gt;
&lt;drops&gt;
&lt;item value="money" quantity="[5,10]" probability="100.0"/&gt;
&lt;item value="cheese" quantity="[1,3]" probability="50.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;sound value="rats-1"/&gt;
&lt;/says&gt;
&lt;profile name="brave"/&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="giantrat"&gt;
&lt;type class="giant_animal" subclass="giantrat" tileid="giant_animal.png:1"/&gt;
&lt;description&gt;You see a giant rat. It seems like it survived from an experiment which went wrong.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="173"/&gt;
&lt;def value="30"/&gt;
&lt;hp value="110"/&gt;
&lt;speed value="1.0"/&gt;
&lt;size value="2,2"/&gt;
&lt;/attributes&gt;
&lt;level value="15"/&gt;
&lt;experience value="180"/&gt;
&lt;respawn value="1230"/&gt;
&lt;corpse name="huge_animal" harmless="tail_rodent_large" width="2" height="2" /&gt;
&lt;drops&gt;
&lt;item value="money" quantity="[7,20]" probability="100.0"/&gt;
&lt;item value="cheese" quantity="[3,7]" probability="80.0"/&gt;
&lt;item value="rodent trap" quantity="[1,1]" probability="15.0" /&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;sound value="bobcat-1"/&gt;
&lt;sound value="leopard-11"/&gt;
&lt;/says&gt;
&lt;profile name="brave"/&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="heal" params="5,150"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;!-- END: mammal --&gt;
&lt;!-- START: reptile --&gt;
&lt;creature name="caiman"&gt;
&lt;type class="animal" subclass="caiman" tileid="animal.png:6"/&gt;
&lt;description&gt;You see a caiman, which is hidden in the water.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="49"/&gt;
&lt;def value="9"/&gt;
&lt;hp value="35"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="2"/&gt;
&lt;experience value="20"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="money" quantity="[2,8]" probability="70.0"/&gt;
&lt;item value="ham" quantity="[1,3]" probability="45.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="Grrr Grrr!"/&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="grass snake"&gt;
&lt;type class="farm_animal" subclass="grass_snake" tileid="farm_animal.png:5"/&gt;
&lt;description&gt;You see a grass snake which is quite dangerous.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="68"/&gt;
&lt;def value="15"/&gt;
&lt;hp value="35"/&gt;
&lt;speed value="0.6"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="3"/&gt;
&lt;experience value="30"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="small_boneless"/&gt;
&lt;drops&gt;
&lt;item value="money" quantity="[2,6]" probability="60.0"/&gt;
&lt;item value="poison" quantity="[1,1]" probability="10.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="sssSSSsssss..."/&gt;
&lt;sound value="snake-1"/&gt;
&lt;/says&gt;
&lt;profile name="poisonous" params="5,poison"/&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="snake"&gt;
&lt;type class="animal" subclass="snake" tileid="animal.png:7"/&gt;
&lt;description&gt;You see a snake, it came from the forest to poison you!&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="67"/&gt;
&lt;def value="13"/&gt;
&lt;hp value="40"/&gt;
&lt;speed value="0.5"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="3"/&gt;
&lt;experience value="30"/&gt;
&lt;respawn value="900"/&gt;
&lt;corpse name="small_boneless"/&gt;
&lt;drops&gt;
&lt;item value="money" quantity="[2,6]" probability="60.0"/&gt;
&lt;item value="poison" quantity="[1,1]" probability="10.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="SsSssSsssssss!"/&gt;
&lt;sound value="snake-1"/&gt;
&lt;/says&gt;
&lt;profile name="poisonous" params="5,poison"/&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="crocodile"&gt;
&lt;type class="giant_animal" subclass="crocodile" tileid="giant_animal.png:0"/&gt;
&lt;description&gt;You see a crocodile, it arises from the deep waters in the rivers.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="172"/&gt;
&lt;def value="30"/&gt;
&lt;hp value="110"/&gt;
&lt;speed value="1.0"/&gt;
&lt;size value="2,2"/&gt;
&lt;/attributes&gt;
&lt;level value="15"/&gt;
&lt;experience value="180"/&gt;
&lt;respawn value="1230"/&gt;
&lt;corpse name="huge_animal" width="2" height="2"/&gt;
&lt;drops&gt;
&lt;item value="money" quantity="[3,12]" probability="100.0"/&gt;
&lt;item value="meat" quantity="[3,7]" probability="80.0"/&gt;
&lt;item value="ham" quantity="[2,5]" probability="50.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="Rrrrrrrrr"/&gt;
&lt;sound value="alligator-1" /&gt;
&lt;/says&gt;
&lt;profile name="brave"/&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="heal" params="5,150"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="cobra"&gt;
&lt;type class="animal" subclass="cobra" tileid="animal.png:28"/&gt;
&lt;description&gt;&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="631"/&gt;
&lt;def value="83"/&gt;
&lt;hp value="1000"/&gt;
&lt;speed value="0.8"/&gt;
&lt;size value="2,2"/&gt;
&lt;/attributes&gt;
&lt;level value="96"/&gt;
&lt;experience value="9630"/&gt;
&lt;respawn value="3900"/&gt;
&lt;corpse name="small_boneless"/&gt;
&lt;drops&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;sound value="snake-cobra-1"/&gt;
&lt;sound value="snake-cobra-2"/&gt;
&lt;/says&gt;
&lt;profile name="poisonous" params="5,greater poison"/&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="king cobra"&gt;
&lt;type class="huge_animal" subclass="king_cobra" tileid="huge_animal.png:9"/&gt;
&lt;description&gt;You see a king cobra. It is extremely venomous.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="750"/&gt;
&lt;def value="102"/&gt;
&lt;hp value="1499"/&gt;
&lt;speed value="0.8"/&gt;
&lt;size value="3,2"/&gt;
&lt;/attributes&gt;
&lt;level value="120"/&gt;
&lt;experience value="18850"/&gt;
&lt;respawn value="5400"/&gt;
&lt;corpse name="huge_animal" width="2" height="2"/&gt;
&lt;drops&gt;
&lt;item value="disease poison" quantity="[1,1]" probability="5.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;sound value="snake-cobra-1" /&gt;
&lt;sound value="snake-cobra-2" /&gt;
&lt;/says&gt;
&lt;profile name="poisonous" params="5,disease poison"/&gt;
&lt;profile name="brave"/&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;!-- END: reptile --&gt;
&lt;!-- START: undead --&gt;
&lt;creature name="zombie rat"&gt;
&lt;type class="small_animal" subclass="zombierat" tileid="small_animal.png:4"/&gt;
&lt;description&gt;You see a hungry zombie rat and it doesn't like to see you.&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="105"/&gt;
&lt;def value="19"/&gt;
&lt;hp value="70"/&gt;
&lt;speed value="0.6"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="7"/&gt;
&lt;experience value="70"/&gt;
&lt;respawn value="1200"/&gt;
&lt;corpse name="small_animal" harmless="tail_rodent" /&gt;
&lt;drops&gt;
&lt;item value="money" quantity="[3,10]" probability="100.0"/&gt;
&lt;item value="cheese" quantity="[2,5]" probability="50.0"/&gt;
&lt;item value="deadly poison" quantity="[1,1]" probability="8.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="SHREEAK!!"/&gt;
&lt;noise state="idle follow fight" value="SHAAAAAAA!!"/&gt;
&lt;/says&gt;
&lt;profile name="poisonous" params="5,deadly poison"/&gt;
&lt;profile name="brave"/&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;creature name="ghost hound"&gt;
&lt;type class="undead" subclass="ghosthound" tileid="undead.png:13"/&gt;
&lt;description&gt;As you catch sight of its shaggy shape and gleaming evil eyes, you suddenly remember all the horror stories around the dreaded ghost hound!&lt;/description&gt;
&lt;attributes&gt;
&lt;atk value="320"/&gt;
&lt;def value="110"/&gt;
&lt;hp value="110"/&gt;
&lt;speed value="0.8"/&gt;
&lt;size value="1,1"/&gt;
&lt;/attributes&gt;
&lt;level value="45"/&gt;
&lt;experience value="1250"/&gt;
&lt;!-- once in 6 weeks, but two are in the world --&gt;
&lt;respawn value="12096000"/&gt;
&lt;corpse name="animal"/&gt;
&lt;drops&gt;
&lt;item value="money" quantity="[10,50]" probability="75.0"/&gt;
&lt;item value="carbuncle" quantity="[1,1]" probability="3.0"/&gt;
&lt;/drops&gt;
&lt;equips&gt;
&lt;slot name="rhand" item="dark dagger" quantity="1"/&gt;
&lt;/equips&gt;
&lt;ai&gt;
&lt;says&gt;
&lt;noise state="idle follow fight" value="WooOouuuUuh!"/&gt;
&lt;noise state="fight" value="Ghhrr!"/&gt;
&lt;sound value="dog-snarl-1" /&gt;
&lt;sound value="dog-snarl-2" /&gt;
&lt;sound value="dog-angry-low-1" /&gt;
&lt;/says&gt;
&lt;profile name="animal"/&gt;
&lt;profile name="offensive"/&gt;
&lt;profile name="patrolling"/&gt;
&lt;profile name="lifesteal" params="0.05"/&gt;
&lt;profile name="rare"/&gt;
&lt;/ai&gt;
&lt;/creature&gt;
&lt;!-- END: undead --&gt;
&lt;/creatures&gt;