Stendhal Quest Editor: Difference between revisions
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imported>Hendrik Brummermann →Task 1: Respond to "job" by saying "I am a lumberjack.": added in game screenshot |
imported>Hendrik Brummermann No edit summary |
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{{Stendhal Quests}}__NOTOC__ |
{{Stendhal Quests}}__NOTOC__ |
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This tutorial will explain how to use the Stendhal Quest Editor to create your own quest for Stendhal. It will start slowly with some simple NPC interaction. |
This tutorial will explain how to use the [https://stendhalgame.org/stendhaldeveloper Stendhal Quest Editor] to create your own quest for Stendhal. It will start slowly with some simple NPC interaction. |
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When you open the Stendhal Quest Editor, you are greeted with a form that might appear complicated. But don't be scared. We will look at the different input fields in small steps as need for them arises. |
When you open the Stendhal Quest Editor, you are greeted with a form that might appear complicated. But don't be scared. We will look at the different input fields in small steps as need for them arises. |
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Now click the Save-button and think of a name for your quest. (It might be a good idea to include your nickname to prevent conflicts with other people). |
Now click the Save-button and think of a name for your quest. (It might be a good idea to include your nickname to prevent conflicts with other people). |
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== Aside 1: The ingame view == |
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[[Image:FsmEditor Game2.png|left]] |
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{{TODO|Screenshot in game}} |
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{{br}} |
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{{TODO|custom trigger}} |
{{TODO|custom trigger}} |
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{{TODO|hashtag to highlight lumberjack}} |
{{TODO|hashtag to highlight lumberjack}} |
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== Aside |
== Aside: The graph view == |
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{{TODO|Screenshot in game}} |
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== Aside 3: The graph view == |
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{{TODO|Screenshot of graph view}} |
{{TODO|Screenshot of graph view}} |
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