Stendhal Quest Editor: Difference between revisions
Content deleted Content added
imported>Hendrik Brummermann →Task 1: Respond to "job" by saying "I am a lumberjack.": added in game screenshot |
imported>Hendrik Brummermann No edit summary |
||
Line 5:
{{Stendhal Quests}}__NOTOC__
This tutorial will explain how to use the [https://stendhalgame.org/stendhaldeveloper Stendhal Quest Editor] to create your own quest for Stendhal. It will start slowly with some simple NPC interaction.
When you open the Stendhal Quest Editor, you are greeted with a form that might appear complicated. But don't be scared. We will look at the different input fields in small steps as need for them arises.
Line 29:
Now click the Save-button and think of a name for your quest. (It might be a good idea to include your nickname to prevent conflicts with other people).
== Task 2: Respond to "lumberjack" by saying "I cut trees" ==▼
[[Image:FsmEditor Game2.png|left]]
{{br}}
▲== Task 2: Respond to "lumberjack" by saying "I cut trees" ==
{{TODO|custom trigger}}
{{TODO|hashtag to highlight lumberjack}}
== Aside
{{TODO|Screenshot of graph view}}
| |||