StendhalRefactoringAtlas: Difference between revisions
imported>Kymara |
imported>Kymara |
(No difference)
| |
Revision as of 17:43, 6 February 2007
Atlas
My (miguel) idea for world is as follows:
http://arianne.sourceforge.net/wiki_images/atlas/THM_stendhal_world_1.00.jpg
Image: Hand draw World map
The yellow box represents the current world status.
Semos surroundings
This is a more detailed map of the surroundings of Semos so we can really implement it using tiled.
http://stendhal.game-server.cc/THM_stendhal_0.50_world.jpg
Image: Hand draw Semos world area map
http://stendhal.game-server.cc/THM_stendhal_0.50_level-1.jpg
Image: Hand draw Semos Level -1 world area map
Naming
The actual naming scheme is simply not scalable. We need to adopt a naming scheme that allows proper single identification of the zone we are talking ( village is a bad example, semos_village is a better idea ).
Each map will contain properties about its position (x,y) and its level will be determined by its location. We do really want to automate the process of choosing a new zone when leaving the old one. Also we plan automating the portal system by using stairs and holes to move exactly above and down the current map.
This way we could automate the map creation and zone change feature.
Size
Currently the biggest map is 256x256 and it is the rat_dungeon_001. Maps can have any size, but big maps use many bandwidth on Sync perception, so we prefer smaller maps as 128x64 or 64x128, that are big enough for the player to move on them and it doesn't are a bandwidth waster.
On the other hand, if a map is not very visited we can use a big one like 256x256 or even 512x512, but keep in mind that if the zone gets crowded it will affect server bandwidth usage badly.
Maps
- 10 20x20 interior rooms for tim's hotel. not lovers rooms. Please don't use special lover items like nice glasses or flower baskets sshk5 [done: 2]
- more interior rooms for nalwor BerserkerA3 [done, you'll find it in tiled/interiors/nalwor: downstairs, house, house2, house3, house4, upstairs1, upstairs2]
- interior businesses for nalwor, post office, jail, library, weapon shop, inn, flower shop, possible also large grand room. BerserkerA3 [done: jail, flowershop]; Athana [?]
- 20 lover's rooms in 25x25 with special original theme to each - please ask lenocas on IRC for details before starting lenocas [done: ~10]; kymara [done 4]; sshk5 [done: 1]
- add bandits between semos and ados kymara
- Club of Thorns maps - see StendhalRefactoringQuests#Club_of_Thorns_-_the_Orc_Saman for location of portal entry and quest details
PLease add your name to maps you are working on
Check our non refactoring page about completed maps and maps half completed in the tiled editor
Stendhal Atlas
Back to stendhal refactoring page
Back to Stendhal main wiki page