Developing TicToe HTML5/Client-Server communication: Difference between revisions
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imported>Hendrik Brummermann Created page with "<noinclude>{{Navigation TicToe HTML5}}__NOTOC__</noinclude> == Manually logging in == right|Manuel login With the server side implemented in the las..." |
imported>Hendrik Brummermann No edit summary |
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== Manually logging in ==
[[File:TicToe-mockup.png|right|Manuel login]]▼
With the server side implemented in the last chapter, we can now actually login. We visit http://localhost:8080/index.html in a web browser and open Firebug. There is an input field at the bottom, that allows you to call any defined method and to inspect any object.
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First of all, we need to connect to the server. Type this command and wait for the message "connected" in the console log:
* '''<code> marauroa.clientFramework.connect(null, null);</code>
**
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** <code> Entering world</code>
== Inspecting the world ==
If all goes well, the last message will be "Entering world".
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You should now see, the player name printed in white in the top left corner of the content area. Congratulations-
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