Developing TicToe HTML5/Implementing Server Entities: Difference between revisions

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imported>Hendrik Brummermann
imported>Hendrik Brummermann
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{{Navigation TicToe HTML5}}__NOTOC__
{{Navigation TicToe HTML5}}__NOTOC__


Now we have a user interface on the client side. Lets have a look at the server. The server is the place where all the interesting logic will happen. But before we can start coding the game rules, we need to implement the entities.
Now we have a user interface on the client side and an empty server. The server is the place where all the interesting logic will happen. But before we can start coding the game rules, we need to implement the entities.


As we are using different programming languages for the client and the server, we have to do this again.
As we are using different programming languages for the client and the server, we have to do this again.