StendhalRefactoringGraphics: Difference between revisions
Jump to navigation
Jump to search
Content deleted Content added
imported>AntumDeluge Re-organize |
imported>AntumDeluge →Outfits: remove some old notes |
||
| Line 384: | Line 384: | ||
== Outfits == |
== Outfits == |
||
Players can have hair, face, body and dress. These are saved separately so outfits can be mixed and matched. |
Players can have hair, face, body and dress. These are saved separately so outfits can be mixed and matched. |
||
''The Stendhal project is currently in the process of switching from Charas sprites to [https://opengameart.org/node/24944 Cabbit style] due to licensing issues.'' |
|||
'''''TODO:''' Create a character generator for Cabbit style sprites.'' |
'''''TODO:''' Create a character generator for Cabbit style sprites.'' |
||
| Line 396: | Line 395: | ||
Work required: |
Work required: |
||
:Certain outfits and hair are now 'duplicates' since the colouring changes. Please add small details to one of the duplicates to help differentiate them. E.g a bow on the back of a dress, a small flower detail, some pattern, etc. Leave one of the duplicates like the original, and don't make too drastic changes for those who had selected the outfit. |
:Certain outfits and hair are now 'duplicates' since the colouring changes. Please add small details to one of the duplicates to help differentiate them. E.g a bow on the back of a dress, a small flower detail, some pattern, etc. Leave one of the duplicates like the original, and don't make too drastic changes for those who had selected the outfit. |
||
:There is a popular spiky hair which is all one colour and has no depth. Depth is needed. (technically, it must have the same lightness. it's hair 12 and 29) |
|||
=== Outfit Sprites with Scaling Artifacts === |
=== Outfit Sprites with Scaling Artifacts === |
||