StendhalScripting/LuaAPI: Difference between revisions
Jump to navigation
Jump to search
Content deleted Content added
imported>AntumDeluge →Table Manipulation: clean up |
imported>AntumDeluge →game: added "game:getZone(string)" method |
||
| Line 75: | Line 75: | ||
* ''<span style="color:green">game:setZone</span>(zone)'' |
* ''<span style="color:green">game:setZone</span>(zone)'' |
||
* ''<span style="color:green">game:getZone</span>(rpobject)'' |
* ''<span style="color:green">game:getZone</span>(rpobject)'' |
||
; ''<span style="color:green">game:getZone</span>(zoneName)'' |
|||
: Retrieves a zone by string ID. |
|||
: '''''zoneName:''''' Name of zone to retrieve. |
|||
: ''returns:'' {{StendhalFile|master|src/games/stendhal/server/core/engine/StendhalRPZone.java|StendhalRPZone}} if exists, <code>null</code> otherwise. |
|||
; ''<span style="color:green">game:setMusic</span>(filename, args)'' |
; ''<span style="color:green">game:setMusic</span>(filename, args)'' |
||