Stendhal Quest/Antivenom Ring: Difference between revisions
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{{Stendhal Quest |
{{Stendhal Quest |
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|name=Antivenom Ring |
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== Summary == |
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|story=Jameson is a retired apothecary that has been in hiding. His life became in danger when he refused to help make powerful weapons of war for one of Faimouni's most corrupt leaders. He is skilled in chemistry & alchemy. |
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Quest that allows player to obtain rings that protect against poison attacks. |
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|participants= |
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== NPCs == |
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: <npc>Jameson</npc> the hermit apothecary. |
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: <npc>Ognir</npc> Fado's ringmaker. |
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|steps= |
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* Jameson (apothecary, hidden location) |
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: Complete the [[Stendhal Quest/Traps for Klaas|Traps for Klaas quest]] to get a note to the apothecary. |
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: Ask <npc>Klaas</npc> about an "apothecary". |
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* Hogart (undecided) |
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: Follow Klaas's instructions & speak with some of the residents of Faimouni's cities to learn where Jameson has been hiding. |
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* <npc>Klaas</npc> (rewards note to apothecary for completing [[Stendhal Quest/Traps for Klaas|Traps for Klaas]] quest) |
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: Find the secret entrance to Jameson's lab & give him the note. |
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* NPCs that give hints to apothecary's location: |
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: Jameson can make a special <item>antivenom</item> that can be infused into items to give them special properties. |
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** <npc>Valo</npc> |
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: Jameson needs some ingredients in order to create the antivenom: 1 <item>cobra venom</item>, 2 <item>mandragora</item>, 1 <item>kokuda</item>, & 20 <item>fairy cake|fairy cakes</item> (these aren't necessary to making antivenom, but Jameson loves them so much). |
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** <npc>Haizen</npc> |
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: Zoey can help you acquire some cobra venom. Bring her a <item>vial</item> & the <item>venom gland</item> of a <creature>king cobra</creature>. |
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** <npc>Ortiv Milquetoast</npc> |
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: Bring the ingredients back to Jameson & he will begin creating the antivenom. |
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: After you have the antivenom, speak with Ognir & ask him about an <item>antivenom ring</item>. |
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: Bring him the antivenom, a <item>medicinal ring</item>, & 1000 <item>money</item>. |
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: Ognir will infuse the antivenom into the medicinal ring to make it more resistant to poisoning. |
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|rewards= |
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== Requirements == |
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: from Jameson: |
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:: 1000 XP |
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* <span class="plainlinks">Note to apothecary (reward from [https://stendhalgame.org/quest/traps_for_klaas.html Traps for Klaas])</span> |
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:: Karma |
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* other misc. items (undecided) |
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: from Ognir: |
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* Complete Antivenom Ring part 1 (for part 2) |
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:: 2000 XP |
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* Minimum levels (undecided) |
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:: Karma |
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== Suggested reward == |
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}} |
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* antitoxin ring (part 2) |
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* players can infuse certain weapons, like arrows, with poison from apothecary |
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== Steps == |
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# Complete Traps for Klaas. |
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# Find apothecary's lab (hints given by other NPCs). |
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# Bring note to apothecary to Jameson. |
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# As a favor to Klaas, Jameson will help you to strengthen your medicinal ring. |
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# Bring Jameson a medicinal ring, venom gland, 2 mandragora and 5 fairycakes. |
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# Jameson requires a bottle big enough to hold venom extracted from gland. |
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# Bring Jameson a giant bottle. |
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# Jameson realizes he doesn't have a way to extract the venom. |
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# Find [NPC undecided] who will extract the venom into the giant bottle. |
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# Take the bottle filled with venom back to Jameson. |
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# Jameson concocts a mixture to infuse the ring. |
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# Take mixture and ring to [NPC undecided] to be fused. |
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# [NPC undecided] will also have requirements for the player. |
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== Dialogues == |
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== Discussion and Comments == |
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