Ideas for Stendhal/Magic: Difference between revisions

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imported>Madmetzger
imported>Madmetzger
Line 14:
** spells should need knowledge to learn for casting them
* Spells are separated into 2 parts:
** The spell itself defining nature, mana use, cool down time and other possible prerequisites like equipment
** Spell's effect defining what the spell does i.e. a simple healing spell just uses a healing effect that could be reused for a mass healing spell affecting all players in range
* Spells use mana
** necessary attributes called mana and base_mana are already there
* Mana should be regenerated
** via potions
** slowly when no attacks are aiming at the player
 
== Open Issues ==