Content deleted Content added
|
|
|
==Ados==
* Interiors for Ados city. dine has created the buildings, just needs interiors. Please ask on IRC. In particular: a room for a spinnery, a weaving mill. ''BerserkerA3''
* <del>There should be a sewage water system (canalization) at level -1 under Ados city. It should contain rats, caimans (cp. "Alligators in the NY sewers") and some mutants (cp. Futurama). There can be entrances to the sewers via some open gullies, and maybe we can have a water works building somewhere.</del> ''BerserkerA3: [done]''
* <del>In the castle there will be a princess who gives one a task. ''dine can do the castle when she finished the canalization (or sshk5 if he still wants to do it)''</del>
* <del>-1_ados_caves there are the wrong tiles for the entrance, it is fixed but the exactly entrance graphics are missing, so when the exactly matching graphics are available it can be corrected</del> ''BerserkerA3: [graphics for entrance look better now, done]''
* <del>Areas near ados look bare like ados wall and ados wall s. Juan did some decoration on ados wall s.</del>
* <s>please check over the maps in interiors/abstract/area* which will be moved (by kymara) to the appropriate Level when we have a name. The creatures inside at the moment are like a zoo, all different. I think we need a theme and a story. Perhaps name them -1_ados_mountain_chambers or something. The armored warriors in levels -5 and the creatures in -6 are ok i'm just not sure about the rest. the floor with armor etc is meant to have NPCs who buy/sell - but why are they there etc, who are they? Visit 0_ados_mountain_n2_w2 130 100 in test server to see the place i mean in game.</s> done ''tigertoes''
* plans for 0_ados_mountain_n2_w2 - <s>both above and</s> below ground - may tie into current caves/tunnels below, but there will be a mine on sub level 2 - <s>above will have new home for entwives</s> ''tigertoes''
* plans for ice area to top of ados rock ''tigertoes''
==Fado==
|