Stendhal/StatusEffects/Implementation: Difference between revisions
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imported>AntumDeluge Created page with "= Player Resistance = * Player has a keyed status slot where status can be added/removed. ** "key" is status name and "value" is the resistance value (0-100 or 0.0 to 1.0). ..." |
imported>AntumDeluge Created page with "= Player Resistance = * Player has a keyed status slot where status can be added/removed. ** "key" is status name and "value" is the resistance value (0-100 or 0.0 to 1.0). ..." |
(No difference)
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Revision as of 09:36, 6 May 2013
Player Resistance
- Player has a keyed status slot where status can be added/removed.
- "key" is status name and "value" is the resistance value (0-100 or 0.0 to 1.0).
- Creature has keyed status slot for attacks.
- "key" is status name and "value" is probability of status being applied to player.
- Player's resistance value is applied to creature's status probability during attack.