Community Events: Difference between revisions

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imported>Storyteller
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:: It might be that you need a break in the middle of your questions, just stop the quiz for 5 minutes then (like after half of the questions)
:: It might be that you need a break in the middle of your questions, just stop the quiz for 5 minutes then (like after half of the questions)
:: If players complain about questions which aren't to 100% right answered but you counted them as correct already, don't let yourself be irritated, excuse yourself and go on ;) (that even happens to people, who play the game for over years now :D)
:: If players complain about questions which aren't to 100% right answered but you counted them as correct already, don't let yourself be irritated, excuse yourself and go on ;) (that even happens to people, who play the game for over years now :D)


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= Games for Real Life meetings =
= Games for Real Life meetings =
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=== Cheating ===
=== Cheating ===



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=== Frog in a pond ===
=== Frog in a pond ===
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=== Drawings maps/items/npcs ===
=== Drawings maps/items/npcs ===


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=== Pantomime ===
=== Pantomime ===

Pantomime is a nice game to prove your knowledge about quests and also to learn about quests you haven't done in Stendhal yet.

:; You need:
:: 4-10 players (it's possible with more or less though)

:; How to play:
:: The most courageous player starts ;) He thinks of a quest from Stendhal which he could act out. The quest should be known by most of the other players, so if you play with people who are new in Stendhal it's best to act out Semos quests for beginning.
:: When the player has thought of a quest, he starts his acting. It's important that he doesn't speak while acting. He tries to move like the characters and NPCs would move in the game, when you do the quest.
:: The other players have to guess which quest it is. They can say things, they think the actor is doing at the moment, like: "Are you killing a creature?" or "Hmm, this looks like you are picking up something..." The actor nods or shakes his head to signalize if they are right or not.
:: If someone says the correct name of the quest or describes it as good that you know it is the right answer, he wins! Now it's his turn to think of a quest and act it out.


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