Ideas for Stendhal/Magic: Difference between revisions

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imported>Madmetzger
imported>Madmetzger
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* [[Arianne Project Meeting 2010/Development Discussions]]
* [[Arianne Project Meeting 2010/Development Discussions]]


== Design ideas ==
== Design ideas / Requirements ==
{{TODO|write this section and state current status here with open questions}}
{{TODO|write this section and state current status here with open questions}}
* Spells should be configurable via XML
* Spells should follow the natures defined via the former DamageType
* Spells have limitations
** limited casting frequency (cool down time)
** wearing special equipment
** spells should need knowledge to learn for casting them
* Spells are separated into 2 parts:
** The spell itself defining nature, mana use, cool down time and other possible prerequisites
** Spell's effect defining what the spell does i.e. a simple healing spell just uses a healing effect that could be reused for a mass healing spell affecting all players in range
* Spells use mana
* Mana should be regenerated
** via potions
** slowly when no attacks are aiming at the player