Ideas for Stendhal/Magic: Difference between revisions
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imported>Madmetzger |
imported>Madmetzger |
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* [[Arianne Project Meeting 2010/Development Discussions]] |
* [[Arianne Project Meeting 2010/Development Discussions]] |
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== Design ideas == |
== Design ideas / Requirements == |
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{{TODO|write this section and state current status here with open questions}} |
{{TODO|write this section and state current status here with open questions}} |
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* Spells should be configurable via XML |
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* Spells should follow the natures defined via the former DamageType |
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* Spells have limitations |
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** limited casting frequency (cool down time) |
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** wearing special equipment |
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** spells should need knowledge to learn for casting them |
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* Spells are separated into 2 parts: |
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** The spell itself defining nature, mana use, cool down time and other possible prerequisites |
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** Spell's effect defining what the spell does i.e. a simple healing spell just uses a healing effect that could be reused for a mass healing spell affecting all players in range |
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* Spells use mana |
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* Mana should be regenerated |
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** via potions |
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** slowly when no attacks are aiming at the player |
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