Ideas for Stendhal: Difference between revisions

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imported>Hendrik Brummermann
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imported>Hendrik Brummermann
moved "Guard to bribe" from StendhalGameIdeas to Stendhal_Quest_Ideas
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/leadertransfer player - makes another player the party leader, the player must already be in the party for it to work.
/leadertransfer player - makes another player the party leader, the player must already be in the party for it to work.



==Guard to bribe==

This guard would make sure players who are too weak don't enter places that are dangerous. Like outside giant caves etc.

*NPC: "Beyond this door I'm not allowed to let anyone past, it is too dangerous"
*Player: 'task'
*NPC says nothing
*Player: 'job'
*NPC: "I am the doorkeeper. I am not supposed to let any human past, but perhaps you can make me an #offer."
*Player: 'offer'
*NPC: "A little #bribe could persuade me"
*Player: 'bribe'
*NPC: "A bribe of no money is no bribe! #Offer me something!"
*Player: 'bribe x' (x<200)
*NPC: "You think that amount will persuade me?! You can't get in!"
*Player: 'bribe x' (x>=200)
*NPC (moves aside so door is accessible): "I got your money but I don't guarantee your life if you enter"


I think thats a good idea, because a lot of noob-players are exploring the semos cave without knowing that there is a green dragon and a lot of giants inside. Either they die or they run away and bring the strong enemies right to the entrance. So if a noob-player, who knows where the strong enemies are, enter the cave, he/she will be killed immediately.

[[User:Mäscht|Mascht]]
: I'm going to use it for one of the new zones but it can be reused. For the semos caves problem I've added one of those messages you get when you enter a zone for the first time, it should be enough to warn newbies. Though bad luck if a big creature had already been dragged there on the very first time they went in. [[User:Kymara|Kymara]]


==Church Services==
==Church Services==