StendhalRefactoring: Difference between revisions
imported>Kymara rewrote page. refactorng has long term tentative tasks |
imported>Kymara rewrote page. refactorng has long term tentative tasks |
(No difference)
| |
Revision as of 17:04, 18 March 2010
This page proposes some possible, very long term, goals for Stendhal.
Please see also StendhalOpenTasks for shorter term open tasks.
If you are interested in any of these goals, or have other ideas, please visit IRC at irc.freenode.net #arianne
RP System
Working document for RP System proposal
RP System proposal
Skill System
Combat: Melee
Combat: Range
Magic
Trading System
Shopping System
Auctioning System
Party System
Jobs System
Economy
Class System
Class Basics
About the different classes
Class:Archer
Class:Mage
Class:Priest
Class:Warrior
General Skills
Items
outdated
Base Implementation page
Items available after refactoring, min level list
Creatures
Creatures available after refactoring
Creatures' actions available after refactoring
Creatures' events system proposal
Creatures' AI system proposal
Out of Game
Code
- Adding a GFX layer over screen: day/night, rain, clouds, etc.
- Perhaps only possible with hardware acceleration - i.e. too ambitious yet?
- Improve rendering engine by adding dirty rectangles.