Arianne Project Meeting 2010/Talks: Difference between revisions

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Revision as of 21:32, 20 February 2010

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In this section suggestions and ideas about talks are collected. Those are just first ideas that may be adjusted. This includes the speaker, so if you are interested in giving a talk on a subject, just add your name. And if you want to listen to a talk on a subject just suggest it.

The target group is split into Developers, Contributors and Players/Users. This may change based on feedback of who is going to join us.

Concepts of Marauroa and how to use it

Speaker
Hendrik Brummermann (Germany)
Language
English
Target group
Developers
Abstract
In this talk I will present the basic ideas of the Marauroa engine (Actions, Perceptions, Messages, Events, Objects and Classes) and explain how to use them for your own games and programs. I will start with a very short introduction to UML class diagrams as they are a handy tool to describe object oriented structures.


Marauroa's Future

Speaker
Hendrik Brummermann (Germany)
Language
English
Target group
Developers
Abstract
There is a number of very interesting and complicated things on the feature wish list for Marauroa. As you are probably aware of, KISS (Keep it simple, stupid) is one of the main principal of Marauroa. This of course does not mean that we cannot do complicated things. But it means that complicated things have to be well thought of and be broken into small parts. In this talk I will present ideas on how to archive the following "feature" and ask for you feedback and suggestion on the issues:
  • No more lag caused by MySQL: A totally asynchronous approach to database access
  • How to tunnel the Marauroa protocol over https and why it is more difficult than it seems to be on first glance (e. g. multiplexing with normal web traffic, not wanting to have 127.0.0.1 as client address in the logs)
  • How to map a dynamic object model into a database table structure instead of a blob, so that we can use SQL for queries and updates (Yes, i know that Marauroa 1.0 failed and I will present a meta model approach that avoids those pitfalls)
  • Integration of production and test system
  • Steps toward cluster-support

History of Arianne from 1999 to present day

Speaker
Miguel Angel Blanch Lardin (Spain)
Language
English
Target group
All
Abstract
tbc

How to contribute

Speaker
Language
Target group
Contributors
Abstract
This talk will explain how you can contribute without knowing how to write computer programs.

The GPL license - what is it and why does Arianne use it?

Speaker
Language
Target group
All
Abstract

JUnit testing - how and why?

Speaker
Markus Keunecke (Germany)
Language
Target group
Developers
Abstract
It is well known that no application is bug free, so we need to find those errors to fix them. The earlier we find an error the less effort will be necessary to correct it. With tests that can be run repeatable you earn a lot safety for proceeding development. The tests can ensure that once working parts are not broken by changes of the ongoing the development. A freely available framework supporting such automated testing is JUnit. In this session we will tell why unit testing is a good idea and how we can use JUnit to test your code.

What does Sourceforge.net offer Arianne?

Speaker
Language
Target group
All
Abstract


Skills session: Using GIMP to create Stendhal graphics

Speaker
Kiheru
Speaker
Language
Target group
All
Abstract

More Ideas

  • Using Tiled to create Stendhal maps
  • Using Eclipse to develop Arianne projects
  • Quest contribution for all skill levels


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