Support:About Arianne: Difference between revisions

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imported>Hendrik Brummermann
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imported>Hendrik Brummermann
some notes
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<div style="padding: 2em; border: 5px solid red; background-color: #FCC; text-weight: bold">We are applying for the SourceForge Project of the Month in March. We need to answer the following questions until 18 February 2010. In case we become POTM, SourceForge will publish our answers. Please keep this application under the cover and don't tell it around.</div>
<div style="padding: 2em; border: 5px solid red; background-color: #FCC; text-weight: bold">We are applying for the SourceForge Project of the Month in March. We need to answer the following questions until 18 February 2010. In case we become POTM, SourceForge will publish our answers. Please keep this application under the cover and don't tell it around.</div>


You can enter notes by starting a line with "*". In the end, however, this should be real sentences.


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== 1. Description of project ==
== 1. Description of project ==
(what is it, what does it do, what makes it unique?, project URL?)
(what is it, what does it do, what makes it unique?, project URL?)

The Arianne project is ...

Marauroa ...

Stendhal is a fully fledged and completely free multiplayer online adventures game (MMORPG). It features a new, rich and expanding world in which players can explore towns, plains, caves and dungeons. Players will meet NPCs and acquire tasks and quests for valuable experience and cold hard cash. The character will develop and grow and with each new level become stronger and better. With the money acquired new items can be bought and armor and weapons improved. And for the blood thirsty ones out there; satisfy your killing desires by roaming the world in search of evil monsters!

http://arianne.sf.net


== 2. Why and how did you get started? What was the date? ==
== 2. Why and how did you get started? What was the date? ==


== 3. What is the software's intended audience? ==
== 3. What is the software's intended audience? ==

* Game Developers
* Players


== 4. What are a couple of notable examples of how people are using your software? ==
== 4. What are a couple of notable examples of how people are using your software? ==

* Krakow Online
* Player Online World


== 5. What are the system requirements for your software, and what do people need to know about getting it set up and running? ==
== 5. What are the system requirements for your software, and what do people need to know about getting it set up and running? ==

* Client
** Java

* Server
** Java
** Database


== 6. What gave you an indication that your project was becoming successful? ==
== 6. What gave you an indication that your project was becoming successful? ==


== 7. What has been your biggest surprise? ==
== 7. What has been your biggest surprise? ==

* Krakow Online
* Japanese version


== 8. What has been your biggest challenge? ==
== 8. What has been your biggest challenge? ==

* UDP and Cooperate Firewalls
* Changing the rules of combat


== 9. Why do you think your project has been so well received? ==
== 9. Why do you think your project has been so well received? ==

* KISS
* friendly community


== 10. What advice would you give to a project that's just starting out? ==
== 10. What advice would you give to a project that's just starting out? ==


== 11. Where do you see your project going? ==
== 11. Where do you see your project going? ==

* Marauroa
** Asynchronous Database Access

* Stendhal
** More Teamwork, parties, class roles, guilds


== 12. What's on your project wish list? ==
== 12. What's on your project wish list? ==


== 13. What are you most proud of? ==
== 13. What are you most proud of? ==

* Community


== 14. If you could change something about the project, what would it be? ==
== 14. If you could change something about the project, what would it be? ==
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== 15. How do you coordinate the project? ==
== 15. How do you coordinate the project? ==
(Make assignments? Assign bugs? Perform regression testing?)
(Make assignments? Assign bugs? Perform regression testing?)

* IRC
* Bug Tracker


== 16. How many hours a month do you and/or your team devote to the project? ==
== 16. How many hours a month do you and/or your team devote to the project? ==

* Way too much


== 17. What is your development environment like? ==
== 17. What is your development environment like? ==
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== 18. Milestones: ==
== 18. Milestones: ==
(Bullet points with past release dates, future plans)
(Bullet points with past release dates, future plans)

* see history

* Marauroa
* Stendhal



== 19. How can others contribute? ==
== 19. How can others contribute? ==
(What tasks can they help with? Is there a talent or resource wish list? How can they to sign up?)
(What tasks can they help with? Is there a talent or resource wish list? How can they to sign up?)

* Quests and ideas about the world history
* Graphics and Sound
* Testing
* and of course: patches


== 20. Project Leaders and Core Developers ==
== 20. Project Leaders and Core Developers ==
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== 27. Name three projects you think deserve to be named POTM. ==
== 27. Name three projects you think deserve to be named POTM. ==


* H2 (is that a sf.net project?)
* look at marauroa/libs, stendhal/libs if there are any SF.net project's
* check that those project have not been POTM in the past


== Feedback ==
== Feedback ==
That's all the POTM questions for you, but there's one more thing we'd like to ask. How are we doing? You've got our ear, so let us know how we can make SourgeForge the best it can be. Go ahead, be honest. We can take it!**
(That's all the POTM questions for you, but there's one more thing we'd like to ask. How are we doing? You've got our ear, so let us know how we can make SourgeForge the best it can be. Go ahead, be honest. We can take it!)

* I am concerned about those adds asking for personal information when trying to download software
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