Stendhal Development Meeting 2009-11-22/Result Log: Difference between revisions

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imported>Hendrik Brummermann
Poisonous Weappons: moved below
imported>Hendrik Brummermann
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* Oslsachem: music should be played adaptively according to the place and situation, to give it more value.
* Oslsachem: music should be played adaptively according to the place and situation, to give it more value.
* plassy: whats the problem with music... there is support for sounfd in java... or im wrong?
* plassy: whats the problem with music... there is support for sounfd in java... or im wrong?

== Music II ==


* samson: I don't care about music / sounds as long as I can switch them off
* samson: I don't care about music / sounds as long as I can switch them off
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* Oslsachem: I guess so, miasma :)
* Oslsachem: I guess so, miasma :)
* storyteller: that would be great ^^
* storyteller: that would be great ^^

== Poisonous Weappons ==

* shinigami: could u create poision weapons?
* blackfinix: shinigami cool idea
* yoriy: we can but for example i dont like this
* superkym: shinigami, that's rather an old feature request :) poison arrows too :)
* vomit: i even dislike poisoned creatures
* hendrik: I like them.
* superkym: i like poisonous creatures, i think it's very interesting
* erdnuggel: I like them too :)
* blackfinix: i like them too. except they are not really a threat after a certain level
* superkym: to have different styles of fighting and different things can happen
* love_puppet: :D then creatures will hate you then with a posion weapon
* vomit: isn't it already possible to poison creatures with a codeline?
* blackfinix: there should be a graded use or special antidotes for stronger poison from creatures
* vomit: i think i read about this once
* superkym: i'm not familiar with that vomit. as far as i knew currently only players can be poisoned. but that' snot to say it wouldnt' be possible to code it
* kiheru: I I think poison handling is done in Player atm. so it needs some work before it works for any creature


== Taking some stackable items from chest ==
== Taking some stackable items from chest ==