StendhalUsability: Difference between revisions

Jump to navigation Jump to search
Content deleted Content added
imported>Kymara
No edit summary
imported>Enyarok
m Corrected my old version of my propose
Line 25: Line 25:
* When you target an enemy, you should automatically walk over next to them (instead of the "oh well, if he ever comes near me I'll hit him"-semantics) ~ [[User:Winterkoninkje|Winterkoninkje]] 16:24, 15 June 2007 (PDT)
* When you target an enemy, you should automatically walk over next to them (instead of the "oh well, if he ever comes near me I'll hit him"-semantics) ~ [[User:Winterkoninkje|Winterkoninkje]] 16:24, 15 June 2007 (PDT)
* When double-clicking on stairs and doors, you should walk over to them just like open spaces (instead of ignoring the instruction like for walls) ~ [[User:Winterkoninkje|Winterkoninkje]] 16:24, 15 June 2007 (PDT)
* When double-clicking on stairs and doors, you should walk over to them just like open spaces (instead of ignoring the instruction like for walls) ~ [[User:Winterkoninkje|Winterkoninkje]] 16:24, 15 June 2007 (PDT)
* If you want to use the arrow keys to move, you have to put your hand to the mouse and back. [[User:Enyarok|Enyarok]] 10:51, 6 July 2007 (PDT)
* You can't control things like picking up items or attacking with your keyboard - I think that would be useful. [[User:Enyarok|Enyarok]] 10:51, 6 July 2007 (PDT)
*Sato is illogical:
*Sato is illogical:
<pre>
<pre>