Scripts For Admins: Difference between revisions

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imported>Hendrik Brummermann
m Stendhal:Scripts For Admins moved to Scripts For Admins
imported>Kymara
add fix dm script
Line 63: Line 63:
; /script EntitySearch.class zname <partialZoneName>
; /script EntitySearch.class zname <partialZoneName>
: Shows all zone names that contain <partialZoneName> and shows all the creature respawn points in each of those zones.
: Shows all zone names that contain <partialZoneName> and shows all the creature respawn points in each of those zones.

=== Fix DM ===
; /script FixDM.class ''player''
: * If a player has killed all 10 creatures in deathmatch but the assistant is not giving victory, this script allows player to claim victory.
: * The admin should check this is plausible then run the script. The player is then told they may claim victory. They will then gain their score and get the helmet increased, and the slot will be changed, just as though the assistant had got it right all along.
: * If the player was lying or wrong, i.e. the state was "done" already, or non-existent, the script tells the admin who ran it and does nothing to player.
: * If the player had bailed by mistake then the script sets the quest state to "done" so the player can leave when needed but the helmet must be fixed manually, as appropriate.


=== List NPCs ===
=== List NPCs ===