StendhalOpenTasks: Difference between revisions
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imported>Fuze man |
imported>Kymara dont ask questions in pages except discussion pages. |
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== Sound effects == |
== Sound effects == |
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We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity. |
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity. |
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Sounds should loop correctly and should be recorded in |
Sounds should loop correctly and should be recorded in OGG format. |
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We do need SFX for: |
We do need SFX for: |
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Although you can create faster, more animated music for dungeons. |
Although you can create faster, more animated music for dungeons. |
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Music should loop correctly and should be recorded in OGG format. |
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Format for Music |
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Ogg mp3 wma acc |
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Which One? |
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= Plot = |
= Plot = |
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