Stendhal Quest Coding: Difference between revisions

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This works because in games/stendhal/server/maps/Semos.java we defined Ceryl NPC.
This works because in games/stendhal/server/maps/Semos.java we defined Ceryl NPC.

== Creating dialogues ==


Now we simply get it to start adding dialogues to it.
Now we simply get it to start adding dialogues to it.

=== Simple dialogues ===


<pre>
<pre>
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The client renders the next word in a blue color.
The client renders the next word in a blue color.


== Creating dialogues ==
=== Advanced dialogues ===


{{AddMissing|towhat = guide |toadd = the newer methods}}
{{AddMissing|towhat = guide |toadd = the newer methods}}